BDE 4.14.0 Production release
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bslma::Allocator Class Referenceabstract

#include <bslma_allocator.h>

Inheritance diagram for bslma::Allocator:
bsl::memory_resource bslma::AllocatorAdaptor_Imp< STL_ALLOC::template rebind< char >::other > ball::CountingAllocator bdlma::AlignedAllocator bdlma::AligningAllocator bdlma::ConcurrentAllocatorAdapter bdlma::ConcurrentPoolAllocator bdlma::CountingAllocator bdlma::GuardingAllocator bdlma::HeapBypassAllocator bdlma::ManagedAllocator bslma::AllocatorAdaptor_Imp< STL_ALLOC > bslma::BufferAllocator bslma::MallocFreeAllocator bslma::ManagedAllocator bslma::NewDeleteAllocator bslma::TestAllocator

Public Types

typedef std::size_t size_type
 

Public Member Functions

 ~Allocator () BSLS_KEYWORD_OVERRIDE
 
virtual void * allocate (size_type size)=0
 
virtual void deallocate (void *address)=0
 
template<class TYPE >
void deleteObject (const TYPE *object)
 
template<class TYPE >
void deleteObjectRaw (const TYPE *object)
 
void deleteObject (bsl::nullptr_t)
 
void deleteObjectRaw (bsl::nullptr_t)
 
- Public Member Functions inherited from bsl::memory_resource
 memory_resource () BSLS_KEYWORD_DEFAULT
 Create this object. Has no effect other than to begin its lifetime.
 
 memory_resource (const memory_resource &) BSLS_KEYWORD_DEFAULT
 
virtual ~memory_resource ()
 Destroy this object. Has no effect other than to end its lifetime.
 
memory_resourceoperator= (const memory_resource &) BSLS_KEYWORD_DEFAULT
 Return a modifiable reference to this object.
 
BSLS_ANNOTATION_NODISCARD void * allocate (size_t bytes, size_t alignment=k_MAX_ALIGN)
 
void deallocate (void *p, size_t bytes, size_t alignment=k_MAX_ALIGN)
 
bool is_equal (const memory_resource &other) const BSLS_KEYWORD_NOEXCEPT
 

Static Public Member Functions

static void throwBadAlloc ()
 

Protected Member Functions

void * do_allocate (std::size_t bytes, std::size_t alignment) BSLS_KEYWORD_OVERRIDE
 
void do_deallocate (void *p, std::size_t bytes, std::size_t alignment) BSLS_KEYWORD_OVERRIDE
 
bool do_is_equal (const memory_resource &other) const BSLS_KEYWORD_NOEXCEPT BSLS_KEYWORD_OVERRIDE
 

Detailed Description

This protocol class provides a pure abstract interface and contract for clients and suppliers of raw memory. If the requested memory cannot be returned, the contract requires that an std::bad_alloc exception be thrown. Note that memory is guaranteed to be sufficiently aligned for any object of the requested size on the current platform, which may be less than the maximal alignment guarantee afforded by global operator new.

See bslma_allocator

Member Typedef Documentation

◆ size_type

typedef std::size_t bslma::Allocator::size_type

Alias for an unsigned integral type capable of representing the number of bytes in this platform's virtual address space.

Constructor & Destructor Documentation

◆ ~Allocator()

bslma::Allocator::~Allocator ( )

Destroy this allocator. Note that the behavior of destroying an allocator while memory is allocated from it is not specified; unless you know that it is valid to do so, don't!

Member Function Documentation

◆ allocate()

virtual void * bslma::Allocator::allocate ( size_type  size)
pure virtual

Return a newly allocated block of memory of (at least) the specified positive size (in bytes). If size is 0, a null pointer is returned with no other effect. If this allocator cannot return the requested number of bytes, then it will throw a std::bad_alloc exception in an exception-enabled build, or else will abort the program in a non-exception build. The behavior is undefined unless 0 <= size. Note that the alignment of the address returned conforms to the platform requirement for any object of the specified size. Note that this virtual function hides a two-argument non-virtual allocate method inherited from bsl::memory_resource; to access the inherited function, upcast the object to bsl::memory_resource& before calling the base-class function.

Implemented in bdlma::ConcurrentAllocatorAdapter, bdlma::AligningAllocator, bdlma::ConcurrentMultipoolAllocator, bdlma::CountingAllocator, bdlma::GuardingAllocator, bdlma::HeapBypassAllocator, bdlma::MultipoolAllocator, bdlma::SequentialAllocator, bslma::SequentialAllocator, ball::CountingAllocator, balst::StackTraceTestAllocator, bdlma::BufferedSequentialAllocator, bdlma::ConcurrentPoolAllocator, bslma::AllocatorAdaptor_Imp< STL_ALLOC >, bslma::AllocatorAdaptor_Imp< STL_ALLOC::template rebind< char >::other >, bslma::BufferAllocator, bslma::MallocFreeAllocator, bslma::NewDeleteAllocator, and bslma::TestAllocator.

◆ deallocate()

virtual void bslma::Allocator::deallocate ( void *  address)
pure virtual

Return the memory block at the specified address back to this allocator. If address is 0, this function has no effect. The behavior is undefined unless address was allocated using this allocator object and has not already been deallocated. Note that this virtual function hides a two-argument, non-virtual deallocate method inherited from bsl::memory_resource; to access the inherited function, upcast the object to bsl::memory_resource& before calling the base-class function.

Implemented in bdlma::HeapBypassAllocator, ball::CountingAllocator, balst::StackTraceTestAllocator, bdlma::AligningAllocator, bdlma::BufferedSequentialAllocator, bdlma::ConcurrentAllocatorAdapter, bdlma::ConcurrentMultipoolAllocator, bdlma::ConcurrentPoolAllocator, bdlma::CountingAllocator, bdlma::GuardingAllocator, bdlma::MultipoolAllocator, bdlma::SequentialAllocator, bslma::AllocatorAdaptor_Imp< STL_ALLOC >, bslma::AllocatorAdaptor_Imp< STL_ALLOC::template rebind< char >::other >, bslma::BufferAllocator, bslma::MallocFreeAllocator, bslma::NewDeleteAllocator, bslma::SequentialAllocator, and bslma::TestAllocator.

◆ deleteObject() [1/2]

void bslma::Allocator::deleteObject ( bsl::nullptr_t  )
inline

This function has no effect. Note that it exists to support calling deleteObject will a null pointer literal, that would otherwise not deduce to a pointer type for the method above. As calls to deleteObject with (typed) null pointer values have well-defined behavior, it should also support calls with a null pointer literal.

◆ deleteObject() [2/2]

template<class TYPE >
void bslma::Allocator::deleteObject ( const TYPE *  object)
inline

Destroy the specified object based on its dynamic type and then use this allocator to deallocate its memory footprint. Do nothing if object is a null pointer. The behavior is undefined unless object, when cast appropriately to void *, was allocated using this allocator and has not already been deallocated. Note that dynamic_cast<void *>(object) is applied if TYPE is polymorphic, and static_cast<void *>(object) is applied otherwise.

◆ deleteObjectRaw() [1/2]

void bslma::Allocator::deleteObjectRaw ( bsl::nullptr_t  )
inline

This function has no effect. Note that it exists to support calling deleteObjectRaw will a null pointer literal, that would otherwise not deduce to a pointer type for the method above. As calls to deleteObjectRaw with (typed) null pointer values have well-defined behavior, it should also support calls with a null pointer literal.

◆ deleteObjectRaw() [2/2]

template<class TYPE >
void bslma::Allocator::deleteObjectRaw ( const TYPE *  object)
inline

Destroy the specified object and then use this allocator to deallocate its memory footprint. Do nothing if object is a null pointer. The behavior is undefined unless object was allocated using this allocator, is not a secondary base class pointer – i.e., the address is (numerically) the same as when it was originally dispensed by this allocator, and has not already been deallocated.

◆ do_allocate()

void * bslma::Allocator::do_allocate ( std::size_t  bytes,
std::size_t  alignment 
)
protected

Return a newly allocated block of memory of (at least) the specified positive bytes and having at least the specified alignment. Unless overriden in a derived class, the return value is this->allocate(bytes). If this allocator cannot return the requested number of bytes or cannot satisfy the alignment request, then it will throw a std::bad_alloc exception in an exception-enabled build, or else will abort the program in a non-exception build. The behavior is undefined unless '0 <= bytes'. Unless overriden in a derived class, the behavior is undefined if alignment > bsls::AlignmentUtil::BSLS_MAX_ALIGNMENT.

◆ do_deallocate()

void bslma::Allocator::do_deallocate ( void *  p,
std::size_t  bytes,
std::size_t  alignment 
)
protected

Return the memory block at the specified p address, having the specified bytes and specified alignment, back to this allocator. If address is 0, this function has no effect. The behavior is undefined unless address is 0 or a block allocated from this allocator object using the same bytes and alignment and has not already been deallocated.

◆ do_is_equal()

bool bslma::Allocator::do_is_equal ( const memory_resource other) const
protected

Return true if this allocator is equal to the specified other allocator, meaning (at least) that a memory block allocated by one can be deallocated by the other; otherwise return false. Unless overriden, this method returns this == &other.

◆ throwBadAlloc()

static void bslma::Allocator::throwBadAlloc ( )
static
Deprecated:
Use bsls::BslExceptionUtil::throwBadAlloc instead.

Throw std::bad_alloc if exceptions are enabled or abort the program otherwise. Derived classes and helper functions will typically call this function when they are unable to satisfy an allocation request. This function never returns.


The documentation for this class was generated from the following file: