BDE 4.14.0 Production release
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#include <bdlma_bufferedsequentialallocator.h>
Public Member Functions | |
BufferedSequentialAllocator (char *buffer, bsls::Types::size_type size, bslma::Allocator *basicAllocator=0) | |
BufferedSequentialAllocator (char *buffer, bsls::Types::size_type size, bsls::BlockGrowth::Strategy growthStrategy, bslma::Allocator *basicAllocator=0) | |
BufferedSequentialAllocator (char *buffer, bsls::Types::size_type size, bsls::Alignment::Strategy alignmentStrategy, bslma::Allocator *basicAllocator=0) | |
BufferedSequentialAllocator (char *buffer, bsls::Types::size_type size, bsls::BlockGrowth::Strategy growthStrategy, bsls::Alignment::Strategy alignmentStrategy, bslma::Allocator *basicAllocator=0) | |
BufferedSequentialAllocator (char *buffer, bsls::Types::size_type size, bsls::Types::size_type maxBufferSize, bslma::Allocator *basicAllocator=0) | |
BufferedSequentialAllocator (char *buffer, bsls::Types::size_type size, bsls::Types::size_type maxBufferSize, bsls::BlockGrowth::Strategy growthStrategy, bslma::Allocator *basicAllocator=0) | |
BufferedSequentialAllocator (char *buffer, bsls::Types::size_type size, bsls::Types::size_type maxBufferSize, bsls::Alignment::Strategy alignmentStrategy, bslma::Allocator *basicAllocator=0) | |
BufferedSequentialAllocator (char *buffer, bsls::Types::size_type size, bsls::Types::size_type maxBufferSize, bsls::BlockGrowth::Strategy growthStrategy, bsls::Alignment::Strategy alignmentStrategy, bslma::Allocator *basicAllocator=0) | |
~BufferedSequentialAllocator () BSLS_KEYWORD_OVERRIDE | |
void * | allocate (size_type size) BSLS_KEYWORD_OVERRIDE |
void | deallocate (void *address) BSLS_KEYWORD_OVERRIDE |
void | release () BSLS_KEYWORD_OVERRIDE |
virtual void | rewind () |
bslma::Allocator * | allocator () const |
Return the allocator passed at construction. | |
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~Allocator () BSLS_KEYWORD_OVERRIDE | |
template<class TYPE > | |
void | deleteObject (const TYPE *object) |
template<class TYPE > | |
void | deleteObjectRaw (const TYPE *object) |
void | deleteObject (bsl::nullptr_t) |
void | deleteObjectRaw (bsl::nullptr_t) |
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memory_resource () BSLS_KEYWORD_DEFAULT | |
Create this object. Has no effect other than to begin its lifetime. | |
memory_resource (const memory_resource &) BSLS_KEYWORD_DEFAULT | |
virtual | ~memory_resource () |
Destroy this object. Has no effect other than to end its lifetime. | |
memory_resource & | operator= (const memory_resource &) BSLS_KEYWORD_DEFAULT |
Return a modifiable reference to this object. | |
BSLS_ANNOTATION_NODISCARD void * | allocate (size_t bytes, size_t alignment=k_MAX_ALIGN) |
void | deallocate (void *p, size_t bytes, size_t alignment=k_MAX_ALIGN) |
bool | is_equal (const memory_resource &other) const BSLS_KEYWORD_NOEXCEPT |
Additional Inherited Members | |
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typedef std::size_t | size_type |
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static void | throwBadAlloc () |
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void * | do_allocate (std::size_t bytes, std::size_t alignment) BSLS_KEYWORD_OVERRIDE |
void | do_deallocate (void *p, std::size_t bytes, std::size_t alignment) BSLS_KEYWORD_OVERRIDE |
bool | do_is_equal (const memory_resource &other) const BSLS_KEYWORD_NOEXCEPT BSLS_KEYWORD_OVERRIDE |
This class implements the ManagedAllocator
protocol to provide a fast allocator that dispenses heterogeneous blocks of memory (of varying, user-specified sizes) from an external buffer whose address and size (in bytes) are supplied at construction. If an allocation request exceeds the remaining free memory space in the external buffer, memory will be supplied by an (optional) allocator also supplied at construction; if no allocator is supplied, the currently installed default allocator is used. This class is exception neutral: If memory cannot be allocated, the behavior is defined by the (optional) allocator supplied at construction. Note that in no case will the buffered sequential allocator attempt to deallocate the external buffer.
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inline |
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inline |
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inline |
Create a buffered sequential allocator for allocating memory blocks from the specified external buffer
having the specified size
(in bytes). Optionally specify a growthStrategy
used to control buffer growth. If a growthStrategy
is not specified, geometric growth is used. Optionally specify an alignmentStrategy
used to align allocated memory blocks. If an alignmentStrategy
is not specified, natural alignment is used. Optionally specify a basicAllocator
used to supply memory should the capacity of buffer
be exhausted. If basicAllocator
is 0, the currently installed default allocator is used. The behavior is undefined unless 0 < size
, and buffer
has at least size
bytes. Note that, due to alignment effects, it is possible that not all size
bytes of memory in buffer
can be used for allocation. Also note that no limit is imposed on the size of the internal buffers when geometric growth is used. Also note that when constant growth is used, the size of the internal buffers will always be the same as size
.
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inline |
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inline |
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Create a buffered sequential allocator for allocating memory blocks from the specified external buffer
having the specified size
(in bytes), or from an internal buffer (after the external buffer
is exhausted) where the buffer growth is limited to the specified maxBufferSize
(in bytes). Optionally specify a growthStrategy
used to control buffer growth. If a growthStrategy
is not specified, geometric growth is used. Optionally specify an alignmentStrategy
used to align allocated memory blocks. If an alignmentStrategy
is not specified, natural alignment is used. Optionally specify a basicAllocator
used to supply memory should the capacity of buffer
be exhausted. If basicAllocator
is 0, the currently installed default allocator is used. The behavior is undefined unless 0 < size
, size <= maxBufferSize
, and buffer
has at least size
bytes. Note that, due to alignment effects, it is possible that not all size
bytes of memory in buffer
can be used for allocation. Also note that when constant growth is used, the size of the internal buffers will always be the same as size
.
bdlma::BufferedSequentialAllocator::~BufferedSequentialAllocator | ( | ) |
Destroy this buffered sequential allocator. All memory allocated from this allocator is released.
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inlinevirtual |
Return the address of a contiguous block of memory of the specified size
(in bytes) according to the alignment strategy specified at construction. If size
is 0, no memory is allocated and 0 is returned. If the allocation request exceeds the remaining free memory space in the external buffer supplied at construction, use memory obtained from the allocator supplied at construction.
Implements bslma::Allocator.
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inlinevirtual |
This method has no effect on the memory block at the specified address
as all memory allocated by this allocator is managed. The behavior is undefined unless address
is 0, or was allocated by this allocator and has not already been deallocated. The effect of using address
after this call is undefined.
Implements bslma::Allocator.
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inlinevirtual |
Release all memory allocated through this allocator and return to the underlying allocator all memory except the external buffer supplied at construction. The allocator is reset to its default-constructed state, making the memory from the entire external buffer supplied at construction available for subsequent allocations, retaining the alignment and growth strategies, and the initial and maximum buffer sizes in effect following construction. The effect of subsequently - to this invokation of release
- using a pointer obtained from this object prior to this call to release
is undefined.
Implements bdlma::ManagedAllocator.
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inlinevirtual |
Release all memory allocated through this allocator and return to the underlying allocator only memory that was allocated outside of the typical internal buffer growth of this allocator (i.e., large blocks). All retained memory will be used to satisfy subsequent allocations. The effect of subsequently - to this invokation of rewind
- using a pointer obtained from this object prior to this call to rewind
is undefined.