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#include <bdlma_aligningallocator.h>
Public Types | |
typedef bsls::Types::size_type | size_type |
Public Member Functions | |
AligningAllocator (bsls::Types::size_type alignment, bslma::Allocator *basicAllocator=0) | |
void * | allocate (bsls::Types::size_type size) BSLS_KEYWORD_OVERRIDE |
void | deallocate (void *address) BSLS_KEYWORD_OVERRIDE |
virtual void * | allocate (size_type size)=0 |
template<class TYPE > | |
void | deleteObject (const TYPE *object) |
void | deleteObject (bsl::nullptr_t) |
template<class TYPE > | |
void | deleteObjectRaw (const TYPE *object) |
void | deleteObjectRaw (bsl::nullptr_t) |
Static Public Member Functions | |
static void | throwBadAlloc () |
This class
provides a mechanism that serves as a wrapper around another allocator, passed at construction. The mechanism guarantees that all allocations passed to the underlying allocator will be aligned by the alignment specified at construction.
See Component bdlma_aligningallocator
typedef bsls::Types::size_type bslma::Allocator::size_type [inherited] |
Reimplemented in bdlma::ConcurrentPoolAllocator.
bdlma::AligningAllocator::AligningAllocator | ( | bsls::Types::size_type | alignment, | |
bslma::Allocator * | basicAllocator = 0 | |||
) | [explicit] |
Create an AligningAllocator
object that guarantees alignment by the specified alignment
(in bytes) of memory allocated. Optionally specify a basicAllocator
used to supply memory. If basicAllocator
is 0 or not supplied, the currently installed default allocator is used. The behavior is undefined unless alignment
is a power of 2, and the alignment strategy of the alocator used to supply memory is BSLS_MAXIMUM
or BSLS_NATURAL
.
void* bdlma::AligningAllocator::allocate | ( | bsls::Types::size_type | size | ) |
Return a newly allocated block of memory of (at least) the specified positive size
(in bytes). If size
is 0, a null pointer is returned with no other effect. If this allocator cannot return the requested number of bytes, then it will throw a std::bad_alloc
exception in an exception-enabled build, or else will abort the program in a non-exception build. Note that the alignment of the address returned conforms to the platform requirement for any object of size size
and is also guaranteed to be at least the alignment passed to the constructor.
void bdlma::AligningAllocator::deallocate | ( | void * | address | ) | [virtual] |
Return the memory block at the specified address
back to this allocator. If address
is 0, this function has no effect. The behavior is undefined unless address
was allocated using this allocator object and has not already been deallocated.
Implements bslma::Allocator.
static void bslma::Allocator::throwBadAlloc | ( | ) | [static, inherited] |
DEPRECATED: Use bsls::BslExceptionUtil::throwBadAlloc
instead.
Throw std::bad_alloc
if exceptions are enabled or abort the program otherwise. Derived classes and helper functions will typically call this function when they are unable to satisfy an allocation request. This function never returns.
virtual void* bslma::Allocator::allocate | ( | size_type | size | ) | [pure virtual, inherited] |
Return a newly allocated block of memory of (at least) the specified positive size
(in bytes). If size
is 0, a null pointer is returned with no other effect. If this allocator cannot return the requested number of bytes, then it will throw a std::bad_alloc
exception in an exception-enabled build, or else will abort the program in a non-exception build. The behavior is undefined unless 0 <= size
. Note that the alignment of the address returned conforms to the platform requirement for any object of the specified size
.
Implemented in ball::CountingAllocator, balst::StackTraceTestAllocator, bdlma::BufferedSequentialAllocator, bslma::AllocatorAdaptor_Imp< STL_ALLOC >, bslma::BufferAllocator, bslma::MallocFreeAllocator, bslma::NewDeleteAllocator, bslma::SequentialAllocator, bslma::TestAllocator, and bslma::AllocatorAdaptor_Imp< STL_ALLOC::template rebind< char >::other >.
void bslma::Allocator::deleteObject | ( | const TYPE * | object | ) | [inherited] |
Destroy the specified object
based on its dynamic type and then use this allocator to deallocate its memory footprint. Do nothing if object
is a null pointer. The behavior is undefined unless object
, when cast appropriately to void *
, was allocated using this allocator and has not already been deallocated. Note that dynamic_cast<void *>(object)
is applied if TYPE
is polymorphic, and static_cast<void *>(object)
is applied otherwise.
void bslma::Allocator::deleteObject | ( | bsl::nullptr_t | ) | [inherited] |
This function has no effect. Note that it exists to support calling deleteObject
will a null pointer literal, that would otherwise not deduce to a pointer type for the method above. As calls to deleteObject
with (typed) null pointer values have well-defined behavior, it should also support calls with a null pointer literal.
void bslma::Allocator::deleteObjectRaw | ( | const TYPE * | object | ) | [inherited] |
Destroy the specified object
and then use this allocator to deallocate its memory footprint. Do nothing if object
is a null pointer. The behavior is undefined unless object
was allocated using this allocator, is not a secondary base class pointer -- i.e., the address is (numerically) the same as when it was originally dispensed by this allocator, and has not already been deallocated.
void bslma::Allocator::deleteObjectRaw | ( | bsl::nullptr_t | ) | [inherited] |
This function has no effect. Note that it exists to support calling deleteObjectRaw
will a null pointer literal, that would otherwise not deduce to a pointer type for the method above. As calls to deleteObjectRaw
with (typed) null pointer values have well-defined behavior, it should also support calls with a null pointer literal.