BDE 4.14.0 Production release
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Macros | |
#define | bdema_Allocator bslma::Allocator |
Typedefs | |
typedef bslma::Allocator | bslma_Allocator |
This alias is defined for backward compatibility. | |
Functions | |
void * | operator new (std::size_t size, BloombergLP::bslma::Allocator &basicAllocator) |
void | operator delete (void *address, BloombergLP::bslma::Allocator &basicAllocator) |
void * | operator new (std::size_t size, BloombergLP::bslma::Allocator *basicAllocator) BSLS_KEYWORD_DELETED |
Note that this operator is intentionally not defined. | |
void | operator delete (void *address, BloombergLP::bslma::Allocator *basicAllocator) BSLS_KEYWORD_DELETED |
Note that this operator is intentionally not defined. | |
Provide a pure abstract interface for memory-allocation mechanisms.
This component provides the base-level protocol (pure abstract interface) class, bslma_allocator , that serves as a ubiquitous vocabulary type for various memory allocation mechanisms. The functional capabilities documented by this protocol are similar to those afforded by global operators new
and delete
: sufficiently (but not necessarily maximally) aligned memory is guaranteed for any object of a given size. Clients of this abstract base class will typically accept a supplied allocator (often at construction) and use its allocate
and deallocate
methods instead of new
and delete
directly.
The use of (abstract) allocators provides at least three distinct advantages over direct (hard-coded) calls to global new
and delete
(see bslma_newdeleteallocator ):
new
and delete
) in the derived class (see bslma_managedallocator ), we can bypass the individual destructors in a dynamically allocated type and remove all memory for one or more associated object almost instantly.bslma::Allocator
protocol, like any other protocol, isolates clients from direct coupling with platform level facilities that are not fully under their control. By installing a test allocator (see bslma_testallocator ), we are able to orchestrate the white-box testing of internal calls to global operators new
and delete
in a platform-neutral manner.Unless otherwise documented, a single allocator object is not safe for concurrent access by multiple threads. Classes derived from bslma::Allocator
that are specifically designed for concurrent access must be documented as such. Unless specifically documented otherwise, separate objects of classes derived from bslma::Allocator
may safely be used in separate threads.
An allocator and a pool are quite different. For starters, bslma::Allocator
is an abstract class used to obtain "raw" memory of arbitrary size. A pool is a concrete data structure used to organize and supply memory according to specific needs (e.g., a consistent size). Concrete allocators may use pools in their implementations, and pools will always take a base bslma::Allocator
protocol in their interface. You can think of an allocator as a stream of memory that flows into a pool of memory. Memory is allocated from the pool until it is dry; only then does new memory flow into the pool from the allocator.
This component overloads the global operator new
to allow convenient syntax for the construction of objects using the bslma::Allocator
protocol. The overloaded new
operator defined in this component has a second parameter, bslma::Allocator&
, that identifies the concrete (derived) allocator that will be used to supply memory.
Consider the following use of standard placement syntax (supplied by #include <new>
) along with a bslma::Allocator
, used to allocate an arbitrary TYPE
.
This style of usage is inconvenient and error prone; it is also not exception safe: If the constructor of TYPE
throws an exception, the basicAllocator->deallocate
method is never called.
Providing an overloaded global operator new
, taking a reference to a modifiable bslma::Allocator
as an explicit argument allows for cleaner usage and guarantees that the basicAllocator->deallocate
method is called in case of an exception:
Finally, the analogous version of operator delete
should not be called directly: The overloaded operator delete
supplied in this component is solely for the compiler to invoke in the event an exception is thrown during a failed construction. Instead, the bslma::Allocator
protocol provides deleteObject
(a template member function parameterized by the type of the object being deleted), which is implemented conceptually as follows:
Note that there is also a deleteObjectRaw
which is more efficient when it is known that the address
does not refer to a secondary base class of the object being deleted.
The bslma::Allocator
protocol provided in this component defines a bilateral contract between suppliers and consumers of raw memory. The following subsections illustrate (1) use, and (2) implementation of the abstract bslma::Allocator
base class:
Allocators are often supplied to objects requiring dynamically-allocated memory at construction. For example, consider the following my_DoubleStack
class, parameterized by a bslma::Allocator
:
The stack interface takes an optional basicAllocator
supplied only at construction. (We avoid use of the name allocator
so as not to conflict with the STL use of the word, which differs slightly.) If non-zero, the stack holds a pointer to this allocator, but does not own it. If no allocator is supplied, the implementation itself must either conditionally invoke global new
and delete
explicitly whenever dynamic memory must be managed (BAD IDEA) or (GOOD IDEA) install a default allocator that adapts use of these global operators to the bslma_allocator interface (see bslma_newdeleteallocator ).
Even in this simplified implementation, all use of the allocator protocol is relegated to the .cpp
file. Subsequent use of the allocator is demonstrated by the following file-scope static reallocation function:
In order for the bslma::Allocator
interface to be useful, we must supply a concrete allocator that implements it. In this example we demonstrate how to adapt operator new
and operator delete
to this protocol base class.
The virtual methods of my_NewDeleteAllocator
are defined in the component .cpp
file as they would not be inlined when invoked from the base class, which would be the typical usage in this case:
#define bdema_Allocator bslma::Allocator |
typedef bslma::Allocator bslma_Allocator |
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inline |
Use the specified basicAllocator
to deallocate the memory at the specified address
. The behavior is undefined unless address
was allocated using basicAllocator
and has not already been deallocated. This operator is supplied solely to allow the compiler to arrange for it to be called in case of an exception.
void operator delete | ( | void * | address, |
BloombergLP::bslma::Allocator * | basicAllocator | ||
) |
|
inline |
Return the memory allocated from the specified basicAllocator
of at least the specified size
bytes, or 0 if size
is 0. The behavior is undefined unless 0 <= static_cast<bslma::Allocator::size_type>(size)
. Note that an object may allocate additional memory internally, requiring the allocator to be passed in as a constructor argument:
Note also that the analogous version of operator delete
should not be called directly. Instead, this component provides a template member function deleteObject
parameterized by TYPE
that effectively performs the following operations:
See also deleteObjectRaw
for better performance when address
is known not to be a secondary base type of the object being deleted.
void * operator new | ( | std::size_t | size, |
BloombergLP::bslma::Allocator * | basicAllocator | ||
) |