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bdlma::CountingAllocator Class Reference

#include <bdlma_countingallocator.h>

Inheritance diagram for bdlma::CountingAllocator:
bslma::Allocator

List of all members.

Public Types

typedef bsls::Types::size_type size_type

Public Member Functions

 CountingAllocator (bslma::Allocator *basicAllocator=0)
 CountingAllocator (const char *name, bslma::Allocator *basicAllocator=0)
virtual ~CountingAllocator ()
virtual void * allocate (bsls::Types::size_type size)
virtual void deallocate (void *address)
const char * name () const
bsls::Types::Int64 numBytesInUse () const
bsls::Types::Int64 numBytesTotal () const
bsl::ostream & print (bsl::ostream &stream) const
virtual void * allocate (size_type size)=0
template<class TYPE >
void deleteObject (const TYPE *object)
void deleteObject (bsl::nullptr_t)
template<class TYPE >
void deleteObjectRaw (const TYPE *object)
void deleteObjectRaw (bsl::nullptr_t)

Static Public Member Functions

static void throwBadAlloc ()

Detailed Description

This class defines a concrete "counting" allocator mechanism that implements the bslma::Allocator protocol, and provides instrumentation to track: (1) the number of bytes currently in use, and (2) the cumulative number of bytes that have ever been allocated. The accumulated statistics are based solely on the number of bytes requested (see allocate).

Note that, like many other allocators, this allocator relies on the currently installed default allocator (see bslma_default). Clients may, however, override this allocator by supplying (at construction) any other allocator implementing the bslma::Allocator protocol provided that it is fully thread-safe.

See Component bdlma_countingallocator


Member Typedef Documentation


Constructor & Destructor Documentation

bdlma::CountingAllocator::CountingAllocator ( bslma::Allocator basicAllocator = 0  )  [explicit]
bdlma::CountingAllocator::CountingAllocator ( const char *  name,
bslma::Allocator basicAllocator = 0 
) [explicit]

Create a counting allocator. Optionally specify a name (associated with this object) to be included in messages output by the print method, thereby distinguishing this counting allocator from others that might be used in the same program. If name is 0 (or not specified), no distinguishing name is incorporated in print output. Optionally specify a basicAllocator used to supply memory. If basicAllocator is 0, the currently installed default allocator is used.

virtual bdlma::CountingAllocator::~CountingAllocator (  )  [virtual]

Destroy this allocator object. Note that destroying this allocator has no effect on any outstanding allocated memory.


Member Function Documentation

virtual void* bdlma::CountingAllocator::allocate ( bsls::Types::size_type  size  )  [virtual]

Return a newly-allocated block of memory of the specified size (in bytes). If size is 0, a null pointer is returned with no other effect (e.g., on allocation statistics). Otherwise, invoke the allocate method of the allocator supplied at construction, and increment the number of currently (and cumulatively) allocated bytes by size.

virtual void bdlma::CountingAllocator::deallocate ( void *  address  )  [virtual]

Return the memory block at the specified address back to this allocator. If address is 0, this function has no effect (e.g., on allocation statistics). Otherwise, decrease the number of currently allocated bytes by the size originally requested for the block. The behavior is undefined unless address was allocated using this allocator object and has not already been deallocated.

Implements bslma::Allocator.

const char* bdlma::CountingAllocator::name (  )  const

Return the name of this counting allocator, or 0 if no name was specified at construction.

bsls::Types::Int64 bdlma::CountingAllocator::numBytesInUse (  )  const

Return the number of bytes currently allocated from this object. Note that numBytesInUse() <= numBytesTotal().

bsls::Types::Int64 bdlma::CountingAllocator::numBytesTotal (  )  const

Return the cumulative number of bytes ever allocated from this object. Note that numBytesInUse() <= numBytesTotal().

bsl::ostream& bdlma::CountingAllocator::print ( bsl::ostream &  stream  )  const

Write the accumulated state information held in this allocator to the specified stream in some reasonable (multi-line) format, and return a reference to stream.

static void bslma::Allocator::throwBadAlloc (  )  [static, inherited]

DEPRECATED: Use bsls::BslExceptionUtil::throwBadAlloc instead.

Throw std::bad_alloc if exceptions are enabled or abort the program otherwise. Derived classes and helper functions will typically call this function when they are unable to satisfy an allocation request. This function never returns.

virtual void* bslma::Allocator::allocate ( size_type  size  )  [pure virtual, inherited]

Return a newly allocated block of memory of (at least) the specified positive size (in bytes). If size is 0, a null pointer is returned with no other effect. If this allocator cannot return the requested number of bytes, then it will throw a std::bad_alloc exception in an exception-enabled build, or else will abort the program in a non-exception build. The behavior is undefined unless 0 <= size. Note that the alignment of the address returned conforms to the platform requirement for any object of the specified size.

Implemented in ball::CountingAllocator, balst::StackTraceTestAllocator, bdlma::BufferedSequentialAllocator, bslma::AllocatorAdaptor_Imp< STL_ALLOC >, bslma::BufferAllocator, bslma::MallocFreeAllocator, bslma::NewDeleteAllocator, bslma::SequentialAllocator, bslma::TestAllocator, and bslma::AllocatorAdaptor_Imp< STL_ALLOC::template rebind< char >::other >.

template<class TYPE >
void bslma::Allocator::deleteObject ( const TYPE *  object  )  [inherited]

Destroy the specified object based on its dynamic type and then use this allocator to deallocate its memory footprint. Do nothing if object is a null pointer. The behavior is undefined unless object, when cast appropriately to void *, was allocated using this allocator and has not already been deallocated. Note that dynamic_cast<void *>(object) is applied if TYPE is polymorphic, and static_cast<void *>(object) is applied otherwise.

void bslma::Allocator::deleteObject ( bsl::nullptr_t   )  [inherited]

This function has no effect. Note that it exists to support calling deleteObject will a null pointer literal, that would otherwise not deduce to a pointer type for the method above. As calls to deleteObject with (typed) null pointer values have well-defined behavior, it should also support calls with a null pointer literal.

template<class TYPE >
void bslma::Allocator::deleteObjectRaw ( const TYPE *  object  )  [inherited]

Destroy the specified object and then use this allocator to deallocate its memory footprint. Do nothing if object is a null pointer. The behavior is undefined unless object was allocated using this allocator, is not a secondary base class pointer -- i.e., the address is (numerically) the same as when it was originally dispensed by this allocator, and has not already been deallocated.

void bslma::Allocator::deleteObjectRaw ( bsl::nullptr_t   )  [inherited]

This function has no effect. Note that it exists to support calling deleteObjectRaw will a null pointer literal, that would otherwise not deduce to a pointer type for the method above. As calls to deleteObjectRaw with (typed) null pointer values have well-defined behavior, it should also support calls with a null pointer literal.


The documentation for this class was generated from the following file: