BDE 4.14.0 Production release
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bdlmt_signaler.h File Reference
#include <bsls_ident.h>
#include <bdlscm_version.h>
#include <bdlcc_skiplist.h>
#include <bslma_default.h>
#include <bslma_usesbslmaallocator.h>
#include <bslmf_allocatorargt.h>
#include <bslmf_forwardingtype.h>
#include <bslmf_functionpointertraits.h>
#include <bslmf_integralconstant.h>
#include <bslmf_isbitwisemoveable.h>
#include <bslmf_movableref.h>
#include <bslmf_nestedtraitdeclaration.h>
#include <bslmf_typelist.h>
#include <bslmf_util.h>
#include <bslmt_readerwritermutex.h>
#include <bslmt_readlockguard.h>
#include <bslmt_writelockguard.h>
#include <bsls_annotation.h>
#include <bsls_assert.h>
#include <bsls_atomic.h>
#include <bsls_compilerfeatures.h>
#include <bsls_keyword.h>
#include <bsls_types.h>
#include <bsls_util.h>
#include <bsl_cstddef.h>
#include <bsl_functional.h>
#include <bsl_memory.h>
#include <bsl_utility.h>
#include <bslma_allocator.h>

Go to the source code of this file.

Classes

struct  bdlmt::Signaler_NotArg
 Provides a "Not an Argument" tag type. More...
 
struct  bdlmt::Signaler_ArgumentType< t_PROT >
 
struct  bdlmt::Signaler_Invocable< t_SIGNALER, t_PROT >
 
struct  bdlmt::Signaler_Invocable< t_SIGNALER, void(t_ARG1)>
 
struct  bdlmt::Signaler_Invocable< t_SIGNALER, void(t_ARG1, t_ARG2)>
 
struct  bdlmt::Signaler_Invocable< t_SIGNALER, void(t_ARG1, t_ARG2, t_ARG3)>
 
struct  bdlmt::Signaler_Invocable< t_SIGNALER, void(t_ARG1, t_ARG2, t_ARG3, t_ARG4)>
 
struct  bdlmt::Signaler_Invocable< t_SIGNALER, void(t_ARG1, t_ARG2, t_ARG3, t_ARG4, t_ARG5)>
 
struct  bdlmt::Signaler_Invocable< t_SIGNALER, void(t_ARG1, t_ARG2, t_ARG3, t_ARG4, t_ARG5, t_ARG6)>
 
struct  bdlmt::Signaler_Invocable< t_SIGNALER, void(t_ARG1, t_ARG2, t_ARG3, t_ARG4, t_ARG5, t_ARG6, t_ARG7)>
 
struct  bdlmt::Signaler_Invocable< t_SIGNALER, void(t_ARG1, t_ARG2, t_ARG3, t_ARG4, t_ARG5, t_ARG6, t_ARG7, t_ARG8)>
 
struct  bdlmt::Signaler_Invocable< t_SIGNALER, void(t_ARG1, t_ARG2, t_ARG3, t_ARG4, t_ARG5, t_ARG6, t_ARG7, t_ARG8, t_ARG9)>
 
class  bdlmt::Signaler_SlotNode_Base
 
class  bdlmt::Signaler_SlotNode< t_PROT >
 
class  bdlmt::Signaler_Node< t_PROT >
 
class  bdlmt::Signaler< t_PROT >
 
class  bdlmt::SignalerConnection
 
class  bdlmt::SignalerConnectionGuard
 

Functions

bool bdlmt::operator== (const SignalerConnection &lhs, const SignalerConnection &rhs)
 
bool bdlmt::operator!= (const SignalerConnection &lhs, const SignalerConnection &rhs)
 
bool bdlmt::operator< (const SignalerConnection &lhs, const SignalerConnection &rhs)
 
bool bdlmt::operator> (const SignalerConnection &lhs, const SignalerConnection &rhs)
 
bool bdlmt::operator<= (const SignalerConnection &lhs, const SignalerConnection &rhs)
 
bool bdlmt::operator>= (const SignalerConnection &lhs, const SignalerConnection &rhs)
 
void bdlmt::swap (SignalerConnection &a, SignalerConnection &b) BSLS_KEYWORD_NOEXCEPT
 Swap the contents of the specified a and b. Throws nothing.
 
void bdlmt::swap (SignalerConnectionGuard &a, SignalerConnectionGuard &b) BSLS_KEYWORD_NOEXCEPT
 Swap the contents of the specified a and b. Throws nothing.
 

Detailed Description

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