#include <bdlmt_signaler.h>
Provide a non-template protocol base class for Signaler_SlotNode
so SignalerConnection
objects, which are not templated, can refer to and manipulate Signaler_SlotNode
objects.
See bdlmt_signaler
◆ ~Signaler_SlotNode_Base()
virtual bdlmt::Signaler_SlotNode_Base::~Signaler_SlotNode_Base |
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protectedvirtual |
◆ disconnect()
virtual void bdlmt::Signaler_SlotNode_Base::disconnect |
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pure virtual |
Disconnect this slot and return without waiting. If the slot was already disconnected, this function has no effect. Throws nothing. Note that it is guaranteed that this slot will not be called by a signal on the same signaler that begins after this function completes.
Implemented in bdlmt::Signaler_SlotNode< t_PROT >.
◆ disconnectAndWait()
virtual void bdlmt::Signaler_SlotNode_Base::disconnectAndWait |
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pure virtual |
Disconnect this slot and block the calling thread pending the completion of signals being emitted on the signaler by any other threads. If the slot was already disconnected, this function has no effect on the slot. Throws nothing. The behavior is undefined if this function is called from a slot on the same signaler. Note that it is guaranteed that this slot will not be called by a signal on the same signaler that begins after this function completes, whether wait
is true
or not.
Implemented in bdlmt::Signaler_SlotNode< t_PROT >.
◆ isConnected()
virtual bool bdlmt::Signaler_SlotNode_Base::isConnected |
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const |
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pure virtual |
The documentation for this class was generated from the following file: