BDE 4.14.0 Production release
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bdlmt::Signaler_Node< t_PROT > Class Template Reference

#include <bdlmt_signaler.h>

Inheritance diagram for bdlmt::Signaler_Node< t_PROT >:
bsl::enable_shared_from_this< Signaler_Node< t_PROT > >

Public Member Functions

 Signaler_Node (bslma::Allocator *allocator)
 
template<class t_FUNC >
SignalerConnection connect (BSLS_COMPILERFEATURES_FORWARD_REF(t_FUNC) slot, int group)
 
void disconnectAllSlots () BSLS_KEYWORD_NOEXCEPT
 
void disconnectAllSlotsAndWait () BSLS_KEYWORD_NOEXCEPT
 
void disconnectGroup (int group) BSLS_KEYWORD_NOEXCEPT
 
void disconnectGroupAndWait (int group) BSLS_KEYWORD_NOEXCEPT
 
void notifyDisconnected (SlotMapKey slotMapKey) BSLS_KEYWORD_NOEXCEPT
 
void synchronizeWait () BSLS_KEYWORD_NOEXCEPT
 
void invoke (typename ArgumentType::ForwardingType1 arg1, typename ArgumentType::ForwardingType2 arg2, typename ArgumentType::ForwardingType3 arg3, typename ArgumentType::ForwardingType4 arg4, typename ArgumentType::ForwardingType5 arg5, typename ArgumentType::ForwardingType6 arg6, typename ArgumentType::ForwardingType7 arg7, typename ArgumentType::ForwardingType8 arg8, typename ArgumentType::ForwardingType9 arg9) const
 
bsl::size_t slotCount () const
 
- Public Member Functions inherited from bsl::enable_shared_from_this< Signaler_Node< t_PROT > >
bsl::shared_ptr< Signaler_Node< t_PROT > > shared_from_this ()
 
bsl::shared_ptr< const Signaler_Node< t_PROT > > shared_from_this () const
 
bsl::weak_ptr< Signaler_Node< t_PROT > > weak_from_this () BSLS_KEYWORD_NOEXCEPT
 
bsl::weak_ptr< const Signaler_Node< t_PROT > > weak_from_this () const BSLS_KEYWORD_NOEXCEPT
 

Additional Inherited Members

- Protected Member Functions inherited from bsl::enable_shared_from_this< Signaler_Node< t_PROT > >
 enable_shared_from_this () BSLS_KEYWORD_NOEXCEPT
 
 enable_shared_from_this (const enable_shared_from_this &unused) BSLS_KEYWORD_NOEXCEPT
 
 ~enable_shared_from_this ()
 Destroy this enable_shared_form_this.
 
enable_shared_from_thisoperator= (const enable_shared_from_this &rhs) BSLS_KEYWORD_NOEXCEPT
 

Detailed Description

template<class t_PROT>
class bdlmt::Signaler_Node< t_PROT >

Provides the implementation of a signaler. This object has a 1-1 relationship with the Signaler, which has a shared pointer to it. This allows other objects to refer to it via shared and weak pointers. This allows SignalerConnection objects to outlive the Signaler - Signaler_Node pair, since they can test or lock weak pointers to see if the Signaler_Node still exists when they are trying to disconnect themselves.

Constructor & Destructor Documentation

◆ Signaler_Node()

template<class t_PROT >
bdlmt::Signaler_Node< t_PROT >::Signaler_Node ( bslma::Allocator allocator)
explicit

Create a Signaler_Node object having no connected slots. Specify an allocator used to supply memory. Note that the supplied allocator must remain valid until all connection objects associated with this signaler are destroyed.

Member Function Documentation

◆ connect()

template<class t_PROT >
template<class t_FUNC >
SignalerConnection bdlmt::Signaler_Node< t_PROT >::connect ( BSLS_COMPILERFEATURES_FORWARD_REF(t_FUNC)  slot,
int  group 
)

Implements Signaler::connect. Connect the specified slot, a callable object which must meet the Slot Object Requirements described in the component documentation, to this signaler. Specify a group used to order slots upon invocation. Return an instance of SignalerConnection representing the created connection. This function meets the strong exception guarantee. Note that the connected slot may be called by a signal emitted from another thread before this function completes. Also note that it is unspecified whether connecting a slot while the signaler is emitting will result in the slot being called immediately. Note that t_FUNC may have a return type other than void, but in that case, when the slot is called, the return value will be discarded.

◆ disconnectAllSlots()

template<class t_PROT >
void bdlmt::Signaler_Node< t_PROT >::disconnectAllSlots ( )

Implements Signaler::disconnectAllSlots(). Disconnect all slots, if any, connected to this signaler. Any signals emitted on the corresponding signaler that happen after this call to disconnect completes will not call any slots that were connected prior to this call. Throws nothing. Note that this function does not block the calling thread pending completion of ongoing signals emitted on the signaler. Also note that it is unspecified how many slots, if any, will be called by any invocation on the signaler that begins before this function completes. Also note that if a slot is connected to this signaler during a call to this function, it is unspecified whether that slot will be disconnected.

◆ disconnectAllSlotsAndWait()

template<class t_PROT >
void bdlmt::Signaler_Node< t_PROT >::disconnectAllSlotsAndWait ( )

Implements Signaler::disconnectAllSlotsAndWait. Disconnect all slots, if any, connected to this signaler. Any signals emitted on the corresponding signaler that happens after this call to disconnect completes will not call any slots that were connected prior to this call. This function blocks the calling thread pending completion of all ongoing signals being emitted on the signaler. Throws nothing. The behavior is undefined if this method is called from a slot connected to the signaler. Note that it is unspecified how many slots, if any, will be called by any invocation on the signaler that begins before this function completes. Also note that if a slot is connected to this signaler during a call to this function, it is unspecified whether that slot will be disconnected.

◆ disconnectGroup()

template<class t_PROT >
void bdlmt::Signaler_Node< t_PROT >::disconnectGroup ( int  group)

Implements Signaler::disconnectGroup(). Disconnect all slots, if any, connected to this signaler in the specified group. Any signal emitted on the corresponding signaler that happens after this call to disconnect completes will not call any slots in group that were connected prior to this call. Throws nothing. Note that this function does not block the calling thread pending completion of ongoing signals emitted on the signaler. Also note that it is unspecified how many affected slots, if any, will be signalled to by any invocation on the signaler that begins before this function completes. Also note that if a slot in group is connected to this signaler during a call to this function, it is unspecified whether that slot will be disconnected.

◆ disconnectGroupAndWait()

template<class t_PROT >
void bdlmt::Signaler_Node< t_PROT >::disconnectGroupAndWait ( int  group)

Implements Signaler::disconnectGroupAndWait(). Disconnect all slots, if any, connected to this signaler in the specified group. Any signal emitted on the corresponding signaler that happens after this call to disconnect completes will not call any slots in group that were connected prior to this call. This function blocks the calling thread pending completion of ongoing signals being emitted on the signaler. Throws nothing. The behavior is undefined if this method is called from a slot connected to the signaler. Note that it is unspecified how many affected slots, if any, will be signaled to by any emission on the signaler that begins before this function completes. Also note that if a slot in group is connected to this signaler during a call to this function, it is unspecified whether that slot will be disconnected.

◆ invoke()

template<class t_PROT >
void bdlmt::Signaler_Node< t_PROT >::invoke ( typename ArgumentType::ForwardingType1  arg1,
typename ArgumentType::ForwardingType2  arg2,
typename ArgumentType::ForwardingType3  arg3,
typename ArgumentType::ForwardingType4  arg4,
typename ArgumentType::ForwardingType5  arg5,
typename ArgumentType::ForwardingType6  arg6,
typename ArgumentType::ForwardingType7  arg7,
typename ArgumentType::ForwardingType8  arg8,
typename ArgumentType::ForwardingType9  arg9 
) const
inline

Called by Signaler_Invocables call operators, passing the specified arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8 and arg9 on to the slots.

◆ notifyDisconnected()

template<class t_PROT >
void bdlmt::Signaler_Node< t_PROT >::notifyDisconnected ( SlotMapKey  slotMapKey)

Notify this signaler that a slot with the specified slotMapKey was disconnected. Throws nothing.

◆ slotCount()

template<class t_PROT >
bsl::size_t bdlmt::Signaler_Node< t_PROT >::slotCount ( ) const
inline

Implements Signaler::slotCount(). Return the number of slots connected to this signaler. Note that in multithreaded environment, the value returned by slotCount() is approximate.

◆ synchronizeWait()

template<class t_PROT >
void bdlmt::Signaler_Node< t_PROT >::synchronizeWait ( )
inline

Block until all signals currently being emitted on the signaler have completed.


The documentation for this class was generated from the following file: