BDE 4.14.0 Production release
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#include <bdlmt_signaler.h>
Additional Inherited Members | |
Protected Member Functions inherited from bsl::enable_shared_from_this< Signaler_Node< t_PROT > > | |
enable_shared_from_this () BSLS_KEYWORD_NOEXCEPT | |
enable_shared_from_this (const enable_shared_from_this &unused) BSLS_KEYWORD_NOEXCEPT | |
~enable_shared_from_this () | |
Destroy this enable_shared_form_this . | |
enable_shared_from_this & | operator= (const enable_shared_from_this &rhs) BSLS_KEYWORD_NOEXCEPT |
Provides the implementation of a signaler. This object has a 1-1 relationship with the Signaler
, which has a shared pointer to it. This allows other objects to refer to it via shared and weak pointers. This allows SignalerConnection
objects to outlive the Signaler - Signaler_Node
pair, since they can test or lock weak pointers to see if the Signaler_Node
still exists when they are trying to disconnect themselves.
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explicit |
Create a Signaler_Node
object having no connected slots. Specify an allocator
used to supply memory. Note that the supplied allocator must remain valid until all connection objects associated with this signaler are destroyed.
SignalerConnection bdlmt::Signaler_Node< t_PROT >::connect | ( | BSLS_COMPILERFEATURES_FORWARD_REF(t_FUNC) | slot, |
int | group | ||
) |
Implements Signaler::connect
. Connect the specified slot
, a callable object which must meet the Slot Object Requirements
described in the component documentation, to this signaler. Specify a group
used to order slots upon invocation. Return an instance of SignalerConnection
representing the created connection. This function meets the strong exception guarantee. Note that the connected slot may be called by a signal emitted from another thread before this function completes. Also note that it is unspecified whether connecting a slot while the signaler is emitting will result in the slot being called immediately. Note that t_FUNC
may have a return type other than void
, but in that case, when the slot is called, the return value will be discarded.
void bdlmt::Signaler_Node< t_PROT >::disconnectAllSlots | ( | ) |
Implements Signaler::disconnectAllSlots()
. Disconnect all slots, if any, connected to this signaler. Any signals emitted on the corresponding signaler that happen after this call to disconnect completes will not call any slots that were connected prior to this call. Throws nothing. Note that this function does not block the calling thread pending completion of ongoing signals emitted on the signaler. Also note that it is unspecified how many slots, if any, will be called by any invocation on the signaler that begins before this function completes. Also note that if a slot is connected to this signaler during a call to this function, it is unspecified whether that slot will be disconnected.
void bdlmt::Signaler_Node< t_PROT >::disconnectAllSlotsAndWait | ( | ) |
Implements Signaler::disconnectAllSlotsAndWait
. Disconnect all slots, if any, connected to this signaler. Any signals emitted on the corresponding signaler that happens after this call to disconnect completes will not call any slots that were connected prior to this call. This function blocks the calling thread pending completion of all ongoing signals being emitted on the signaler. Throws nothing. The behavior is undefined if this method is called from a slot connected to the signaler. Note that it is unspecified how many slots, if any, will be called by any invocation on the signaler that begins before this function completes. Also note that if a slot is connected to this signaler during a call to this function, it is unspecified whether that slot will be disconnected.
void bdlmt::Signaler_Node< t_PROT >::disconnectGroup | ( | int | group | ) |
Implements Signaler::disconnectGroup()
. Disconnect all slots, if any, connected to this signaler in the specified group
. Any signal emitted on the corresponding signaler that happens after this call to disconnect completes will not call any slots in group
that were connected prior to this call. Throws nothing. Note that this function does not block the calling thread pending completion of ongoing signals emitted on the signaler. Also note that it is unspecified how many affected slots, if any, will be signalled to by any invocation on the signaler that begins before this function completes. Also note that if a slot in group
is connected to this signaler during a call to this function, it is unspecified whether that slot will be disconnected.
void bdlmt::Signaler_Node< t_PROT >::disconnectGroupAndWait | ( | int | group | ) |
Implements Signaler::disconnectGroupAndWait()
. Disconnect all slots, if any, connected to this signaler in the specified group
. Any signal emitted on the corresponding signaler that happens after this call to disconnect completes will not call any slots in group
that were connected prior to this call. This function blocks the calling thread pending completion of ongoing signals being emitted on the signaler. Throws nothing. The behavior is undefined if this method is called from a slot connected to the signaler. Note that it is unspecified how many affected slots, if any, will be signaled to by any emission on the signaler that begins before this function completes. Also note that if a slot in group
is connected to this signaler during a call to this function, it is unspecified whether that slot will be disconnected.
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inline |
Called by Signaler_Invocable
s call operators, passing the specified arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
, arg8
and arg9
on to the slots.
void bdlmt::Signaler_Node< t_PROT >::notifyDisconnected | ( | SlotMapKey | slotMapKey | ) |
Notify this signaler that a slot with the specified slotMapKey
was disconnected. Throws nothing.
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inline |
Implements Signaler::slotCount()
. Return the number of slots connected to this signaler. Note that in multithreaded environment, the value returned by slotCount()
is approximate.
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inline |
Block until all signals currently being emitted on the signaler have completed.