#include <ball_attributecollectorregistry.h>
This component maintains a registry of named functors ("collectors") that are used to transform opaque user data into a set of ball::Attribute objects.
See ball_attributecollectorregistry
◆ allocator_type
This typedef is an alias for the allocator used by this object.
◆ Collector
Collector is the type of a user-supplied attribute collector functor.
◆ Visitor
Visitor is the type of a user-supplied visit functor.
◆ AttributeCollectorRegistry() [1/2]
| ball::AttributeCollectorRegistry::AttributeCollectorRegistry |
( |
| ) |
|
|
inline |
Create a registry having no registered collectors. Optionally specify an allocator (e.g., the address of a bslma::Allocator object) to supply memory; otherwise, the default allocator is used.
◆ AttributeCollectorRegistry() [2/2]
| ball::AttributeCollectorRegistry::AttributeCollectorRegistry |
( |
const allocator_type & |
allocator | ) |
|
|
inlineexplicit |
◆ addCollector()
Add the specified collector with the specified name to this registry. Return 0 if collector was successfully registered, and a non-zero value (with no effect) otherwise.
- Note
- Note that this method will fail if a collector having
name is already registered.
◆ BSLMF_NESTED_TRAIT_DECLARATION()
◆ collect()
| void ball::AttributeCollectorRegistry::collect |
( |
const Visitor & |
visitor | ) |
const |
Invoke all registered collectors with the specified visitor functor.
- Note
- Note that collectors are invoked in the order in which collectors are registered.
◆ get_allocator()
Return the allocator used by this object to supply memory.
- Note
- Note that if no allocator was supplied at construction the default allocator in effect at construction is used.
◆ hasCollector()
| bool ball::AttributeCollectorRegistry::hasCollector |
( |
const bsl::string_view & |
name | ) |
const |
Return true if a collector having the specified name is in the registry maintained by this object, and false otherwise.
- Note
- Note that this method is provided primarily for debugging purposes (i.e., its return value can be invalidated from another thread).
◆ numCollectors()
| int ball::AttributeCollectorRegistry::numCollectors |
( |
| ) |
const |
Return the number of collectors registered with this object.
- Note
- Note that this method is provided primarily for debugging purposes (i.e., its return value can be invalidated from another thread).
◆ removeAll()
| void ball::AttributeCollectorRegistry::removeAll |
( |
| ) |
|
Remove all collectors from this registry.
◆ removeCollector()
| int ball::AttributeCollectorRegistry::removeCollector |
( |
const bsl::string_view & |
name | ) |
|
Remove the collector having the specified name from this registry. Return 0 if the collector with name was successfully removed, and a non-zero value (with no effect) otherwise.
The documentation for this class was generated from the following file: