BDE 4.14.0 Production release
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#include <bdlcc_skiplist.h>
Public Member Functions | |
SkipList_NodeCreationHelper (PoolManager *poolManager, Node *node, bslma::Allocator *basicAllocator=0) | |
~SkipList_NodeCreationHelper () | |
void | construct (const KEY &key, const DATA &data) |
This component-private structure is a scoped guard that initializes new nodes and releases them in case of exception.
See bdlcc_skiplist
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inline |
Create a new scoped guard object to assist in exception-safe initialization of the specified node
, which was allocated from the specified poolManager
. Optionally specify a basicAllocator
used to supply memory. If basicAllocator
is 0, the currently installed default allocator is used.
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inline |
Destroy this scoped guard. If the guard currently manages a node, destroy its data as necessary and return it to the pool.
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inline |
Attempt to copy-construct the specified key
and data
into the node specified at construction; then release the node from management. Note that if an exception is thrown during the invocation of either constructor, the node will remain under management and thus the destructor of this object will do the appropriate cleanup. The behavior is undefined if construct
has already been invoked on this scoped guard object.