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BDE 4.39.x Production Release
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#include <ball_attributecontext.h>
This class implements a proctor that, on its own destruction, will destroy the attribute context of the current thread. Attribute contexts are stored in thread-local memory. On destruction, objects of this type will deallocate the current thread's attribute context (if one has been created), and set the thread-local storage pointer to 0.
Public Member Functions | |
| AttributeContextProctor () | |
| ~AttributeContextProctor () | |
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inlineexplicit |
Create an AttributeContextProctor object that will destroy the current attribute context on destruction.
| ball::AttributeContextProctor::~AttributeContextProctor | ( | ) |
Destroy this object (as well as the current attribute context).