BDE 4.14.0 Production release
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#include <bdlcc_deque.h>
Public Member Functions | |
Proctor (Deque< TYPE > *container=0) | |
~Proctor () | |
void | load (Deque< TYPE > *container) |
void | release () |
MonoDeque * | operator-> () const |
MonoDeque & | operator* () const |
TYPE & | operator[] (typename MonoDeque::size_type position) const |
bool | isNull () const |
Return true if this object is not associated with a Deque object. | |
This class defines a proctor type that provides direct access to the underlying bsl::deque
contained in a Deque
. Creation of a Proctor
object locks the mutex of the Deque
, and destruction unlocks it.
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inlineexplicit |
Create a Proctor
object to provide access to the underlying bsl::deque
contained in the optionally specified *container
, locking container
s mutex. If no container
is specified, this object will be null.
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inline |
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inline |
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In the case where this Proctor
has been released, attach this object to the specified container
. If this object is already attached, release the previous object first. The behavior is undefined if 0 == container
.
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inline |
Return a reference to the bsl::deque
managed by this Proctor
object. The behavior is undefined if this Proctor
has been released.
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Return a pointer to the bsl::deque
contained in the Deque
managed by this Proctor
object'. The behavior is undefined if this Proctor
has been released.
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Return a reference providing modifiable access to the element at the specified position
in the bsl::deque
held by this proctor. The behavior is undefined unless position < size
where size
is the the number of elements in that deque.
void bdlcc::Deque< TYPE >::Proctor::release | ( | ) |
Release this proctor without destroying it. Afterward the destructor will have no effect. This may be called multiple times; only the first call has any effect.