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#include <bdlcc_deque.h>
Public Member Functions | |
ConstProctor (const Deque< TYPE > *container=0) | |
~ConstProctor () | |
void | load (const Deque< TYPE > *container) |
void | release () |
const MonoDeque * | operator-> () const |
const MonoDeque & | operator* () const |
const TYPE & | operator[] (size_type position) const |
bool | isNull () const |
This class defines a proctor type that provides direct const access to the underlying bsl::deque
contained in a Deque
.
bdlcc::Deque< TYPE >::ConstProctor::ConstProctor | ( | const Deque< TYPE > * | container = 0 |
) | [explicit] |
Create a ConstProctor
object to provide const access to the underlying bsl::deque
contained in the optionally specified *container
, locking container
s mutex. If no container
is specified, this object will be null.
bdlcc::Deque< TYPE >::ConstProctor::~ConstProctor | ( | ) |
void bdlcc::Deque< TYPE >::ConstProctor::load | ( | const Deque< TYPE > * | container | ) |
In the case where this Proctor
has been released, attach this object to the specified container
. If this object is already attached, release the previous object first. The behavior is undefined if 0 == container
.
void bdlcc::Deque< TYPE >::ConstProctor::release | ( | ) |
Release this proctor without destroying it. Afterward the destructor will have no effect. This may be called multiple times; only the first call has any effect;
const MonoDeque* bdlcc::Deque< TYPE >::ConstProctor::operator-> | ( | ) | const |
Return a pointer to the bsl::deque
contained in the Deque
managed by this object. The behavior is undefined if this ConstProctor
has been released.
const MonoDeque& bdlcc::Deque< TYPE >::ConstProctor::operator* | ( | ) | const |
Return a reference to the bsl::deque
managed by this Proctor
object. The behavior is undefined if this ConstProctor
has been released.
const TYPE& bdlcc::Deque< TYPE >::ConstProctor::operator[] | ( | size_type | position | ) | const |
Return a reference providing non-modifiable access to the element at the specified position
in the bsl::deque
held by this proctor. The behavior is undefined unless position < size
where size
is the number of elements in that deque.
bool bdlcc::Deque< TYPE >::ConstProctor::isNull | ( | ) | const |
Return true
if this object is not associated with a Deque
object.