BDE 4.39.x Production Release
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bslalg_dequeprimitives.h File Reference
#include <bsls_ident.h>
#include <bslscm_version.h>
#include <bslalg_arrayprimitives.h>
#include <bslalg_dequeimputil.h>
#include <bslalg_dequeiterator.h>
#include <bslma_allocator.h>
#include <bslma_allocatortraits.h>
#include <bslma_constructionutil.h>
#include <bslmf_functionpointertraits.h>
#include <bslmf_isbitwisecopyable.h>
#include <bslmf_isconvertible.h>
#include <bslmf_isfundamental.h>
#include <bslmf_ispointer.h>
#include <bslmf_movableref.h>
#include <bslmf_tag.h>
#include <bslmf_util.h>
#include <bsls_assert.h>
#include <bsls_compilerfeatures.h>
#include <bsls_util.h>
#include <cstddef>
#include <cstring>

Go to the source code of this file.

Classes

struct  bslalg::DequePrimitives< VALUE_TYPE, BLOCK_LENGTH >
 
struct  bslalg::DequePrimitives< VALUE_TYPE, 1 >
 
class  bslalg::DequePrimitives_DequeElementGuard< VALUE_TYPE, BLOCK_LENGTH, ALLOCATOR >
 
class  bslalg::DequePrimitives_ExternalDequeElementGuard< VALUE_TYPE, BLOCK_LENGTH, ALLOCATOR >
 
class  bslalg::DequePrimitives_DequeMoveGuard< VALUE_TYPE, BLOCK_LENGTH >
 
class  bslalg::DequePrimitives_DequeEndpointProctor< VALUE_TYPE, BLOCK_LENGTH >
 

Enumerations

enum  { bslalg::BSLALG_DEQUEPRIMITIVES_NIL_TRAITS = 0 , bslalg::BSLALG_DEQUEPRIMITIVES_BITWISE_MOVEABLE_TRAITS = 1 , bslalg::BSLALG_DEQUEPRIMITIVES_BITWISE_COPYABLE_TRAITS = 2 , bslalg::BSLALG_DEQUEPRIMITIVES_NON_NIL_TRAITS = 3 }
 

Detailed Description

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