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BDE 4.14.0 Production release
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#include <bsls_ident.h>#include <balscm_version.h>#include <ball_attribute.h>#include <bdlb_variant.h>#include <bslma_allocator.h>#include <bslma_bslallocator.h>#include <bslma_usesbslmaallocator.h>#include <bslmf_nestedtraitdeclaration.h>#include <bsls_keyword.h>#include <bsls_types.h>#include <bsl_string.h>Go to the source code of this file.
Classes | |
| class | ball::ManagedAttribute |
Functions | |
| bool | ball::operator== (const ManagedAttribute &lhs, const ManagedAttribute &rhs) |
| bool | ball::operator== (const ManagedAttribute &lhs, const Attribute &rhs) |
| bool | ball::operator== (const Attribute &lhs, const ManagedAttribute &rhs) |
| bool | ball::operator!= (const ManagedAttribute &lhs, const ManagedAttribute &rhs) |
| bool | ball::operator!= (const ManagedAttribute &lhs, const Attribute &rhs) |
| bool | ball::operator!= (const Attribute &lhs, const ManagedAttribute &rhs) |
| bsl::ostream & | ball::operator<< (bsl::ostream &output, const ManagedAttribute &attribute) |
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