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BDE 4.14.0 Production release
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#include <bslstl_equalto.h>
Public Types | |
| typedef void | is_transparent |
Public Member Functions | |
| equal_to ()=default | |
Create a equal_to object. | |
| equal_to (const equal_to &original)=default | |
| ~equal_to ()=default | |
| Destroy this object. | |
| equal_to & | operator= (const equal_to &)=default |
| template<class TYPE1 , class TYPE2 > | |
| bool | operator() (const TYPE1 &lhs, const TYPE2 &rhs) const |
This struct defines a binary comparison functor applying operator== to two objects of (possibly different) types. Note that this class is an empty POD type.
| typedef void bsl::equal_to< void >::is_transparent |
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default |
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default |
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default |
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inline |
Return true if the specified lhs compares equal to the specified rhs using the equality-comparison operator, lhs == rhs. Implemented inline because of compiler errors (AIX, SUN).
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default |
Assign to this object the value of the specified rhs object, and a return a reference providing modifiable access to this object. Note that as equal_to is an empty (stateless) type, this operation will have no observable effect.