BDE 4.14.0 Production release
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bslstl_setcomparator

Detailed Description

Outline

Purpose

Provide a comparator for TreeNode objects and a lookup key.

Classes

See also
bslstl_set, bslstl_treenode, bslalg_rbtreeutil

Description

This component provides a functor adapter, SetComparator, that adapts a parameterized COMPARATOR comparing objects of a parameterized KEY type into a functor comparing a object of KEY type with a object of bslstl::TreeNode type holding a object of KEY type. Note that this functor was designed to be supplied to functions in bslalg::RbTreeUtil primarily for the purpose of implementing a set container.

Usage

This section illustrates intended use of this component.

Example 1: Create a Simple Tree of TreeNode Objects

Suppose that we want to create a tree of TreeNode objects arranged according to a functor that we supply.

First, we create an array of bslstl::TreeNode objects, each holding a pair of integers:

Alloc allocator(&oa);
enum { NUM_NODES = 5 };
TreeNode<int>* nodes[NUM_NODES];
for (int i = 0; i < NUM_NODES; ++i) {
nodes[i] = allocator.allocate(1);
nodes[i]->value() = i;
}
Definition bslma_bslallocator.h:580
Definition bslma_testallocator.h:384

Then, we define a SetComparator object, comparator, for comparing bslstl::TreeNode<int> objects with integers.

SetComparator<int, std::less<int> > comparator;

Now, we can use the functions in bslalg::RbTreeUtil to arrange our tree:

for (int i = 0; i < NUM_NODES; ++i) {
int comparisonResult;
bslalg::RbTreeNode *insertLocation =
&comparisonResult,
&tree,
comparator,
nodes[i]->value());
assert(0 != comparisonResult);
insertLocation,
comparisonResult < 0,
nodes[i]);
}
assert(5 == tree.numNodes());
Definition bslalg_rbtreeanchor.h:352
int numNodes() const
Return the numNodes attribute of this object.
Definition bslalg_rbtreeanchor.h:552
Definition bslalg_rbtreenode.h:376
static void insertAt(RbTreeAnchor *tree, RbTreeNode *parentNode, bool leftChildFlag, RbTreeNode *newNode)
static RbTreeNode * findUniqueInsertLocation(int *comparisonResult, RbTreeAnchor *tree, NODE_VALUE_COMPARATOR &comparator, const VALUE &value)
Definition bslalg_rbtreeutil.h:1671

Then, we use bslalg::RbTreeUtil::next() to navigate the elements of the tree, printing their values:

const bslalg::RbTreeNode *nodeIterator = tree.firstNode();
while (nodeIterator != tree.sentinel()) {
printf("Node value: %d\n",
static_cast<const TreeNode<int> *>(nodeIterator)->value());
nodeIterator = bslalg::RbTreeUtil::next(nodeIterator);
}
RbTreeNode * sentinel()
Definition bslalg_rbtreeanchor.h:533
RbTreeNode * firstNode()
Definition bslalg_rbtreeanchor.h:521
static const RbTreeNode * next(const RbTreeNode *node)

Next, we destroy and deallocate each of the bslstl::TreeNode objects:

for (int i = 0; i < NUM_NODES; ++i) {
allocator.deallocate(nodes[i], 1);
}

Finally, we observe the console output:

Node value: 0
Node value: 1
Node value: 2
Node value: 3
Node value: 4