BDE 4.14.0 Production release
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Provide a compile-time check for floating-point types.
bsl::is_floating_point
This component defines a meta-function, bsl::is_floating_point
and a template variable bsl::is_floating_point_v
, that represents the result value of the bsl::is_floating_point
meta-function, that may be used to query whether a type is a (possibly cv-qualified) floating-point type as defined in section 3.9.1.8 of the C++11 standard [basic.fundamental].
bsl::is_floating_point
meets the requirements of the is_floating_point
template defined in the C++11 standard [meta.unary.cat].
Note that the template variable is_floating_point_v
is defined in the C++17 standard as an inline variable. If the current compiler supports the inline variable C++17 compiler feature, bsl::is_floating_point_v
is defined as an inline constexpr bool
variable. Otherwise, if the compiler supports the variable templates C++14 compiler feature, bsl::is_floating_point_v
is defined as a non-inline constexpr bool
variable. See BSLS_COMPILERFEATURES_SUPPORT_INLINE_VARIABLES
and BSLS_COMPILERFEATURES_SUPPORT_VARIABLE_TEMPLATES
macros in bsls_compilerfeatures component for details.
In this section we show intended use of this component.
Suppose that we want to assert whether a particular type is a floating-point type.
First, we create two typedef
s – a floating-point type and a non-floating-point type:
Now, we instantiate the bsl::is_floating_point
template for each of the typedef
s and assert the value
static data member of each instantiation:
Note that if the current compiler supports the variable templates C++14 feature, then we can re-write the snippet of code above using the 'bsl::is_floating_point_v<T> as follows: