#include <s_baltst_ratsnest.h>
◆ anonymous enum
Enumerator |
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ATTRIBUTE_ID_ELEMENT1 | |
ATTRIBUTE_ID_ELEMENT2 | |
ATTRIBUTE_ID_ELEMENT3 | |
ATTRIBUTE_ID_ELEMENT4 | |
ATTRIBUTE_ID_ELEMENT5 | |
◆ anonymous enum
◆ anonymous enum
Enumerator |
---|
ATTRIBUTE_INDEX_ELEMENT1 | |
ATTRIBUTE_INDEX_ELEMENT2 | |
ATTRIBUTE_INDEX_ELEMENT3 | |
ATTRIBUTE_INDEX_ELEMENT4 | |
ATTRIBUTE_INDEX_ELEMENT5 | |
◆ Sequence1() [1/2]
Create an object of type Sequence1
having the default value. Use the optionally specified basicAllocator
to supply memory. If basicAllocator
is 0, the currently installed default allocator is used.
◆ Sequence1() [2/2]
Create an object of type Sequence1
having the value of the specified original
object. Use the optionally specified basicAllocator
to supply memory. If basicAllocator
is 0, the currently installed default allocator is used.
◆ ~Sequence1()
s_baltst::Sequence1::~Sequence1 |
( |
| ) |
|
◆ accessAttribute() [1/2]
template<class ACCESSOR >
int s_baltst::Sequence1::accessAttribute |
( |
ACCESSOR & |
accessor, |
|
|
const char * |
name, |
|
|
int |
nameLength |
|
) |
| const |
Invoke the specified accessor
on the (non-modifiable) attribute of this object indicated by the specified name
of the specified nameLength
, supplying accessor
with the corresponding attribute information structure. Return the value returned from the invocation of accessor
if name
identifies an attribute of this class, and -1 otherwise.
◆ accessAttribute() [2/2]
template<class ACCESSOR >
int s_baltst::Sequence1::accessAttribute |
( |
ACCESSOR & |
accessor, |
|
|
int |
id |
|
) |
| const |
Invoke the specified accessor
on the (non-modifiable) attribute of this object indicated by the specified id
, supplying accessor
with the corresponding attribute information structure. Return the value returned from the invocation of accessor
if id
identifies an attribute of this class, and -1 otherwise.
◆ accessAttributes()
template<class ACCESSOR >
int s_baltst::Sequence1::accessAttributes |
( |
ACCESSOR & |
accessor | ) |
const |
Invoke the specified accessor
sequentially on each (non-modifiable) attribute of this object, supplying accessor
with the corresponding attribute information structure until such invocation returns a non-zero value. Return the value from the last invocation of accessor
(i.e., the invocation that terminated the sequence).
◆ element1() [1/2]
Return a reference to the modifiable "Element1" attribute of this object.
◆ element1() [2/2]
Return a reference offering non-modifiable access to the "Element1" attribute of this object.
◆ element2() [1/2]
Return a reference to the modifiable "Element2" attribute of this object.
◆ element2() [2/2]
Return a reference offering non-modifiable access to the "Element2" attribute of this object.
◆ element3() [1/2]
Choice2 & s_baltst::Sequence1::element3 |
( |
| ) |
|
|
inline |
Return a reference to the modifiable "Element3" attribute of this object.
◆ element3() [2/2]
const Choice2 & s_baltst::Sequence1::element3 |
( |
| ) |
const |
|
inline |
Return a reference offering non-modifiable access to the "Element3" attribute of this object.
◆ element4() [1/2]
Return a reference to the modifiable "Element4" attribute of this object.
◆ element4() [2/2]
Return a reference offering non-modifiable access to the "Element4" attribute of this object.
◆ element5() [1/2]
Return a reference to the modifiable "Element5" attribute of this object.
◆ element5() [2/2]
Return a reference offering non-modifiable access to the "Element5" attribute of this object.
◆ lookupAttributeInfo() [1/2]
static const bdlat_AttributeInfo * s_baltst::Sequence1::lookupAttributeInfo |
( |
const char * |
name, |
|
|
int |
nameLength |
|
) |
| |
|
static |
Return attribute information for the attribute indicated by the specified name
of the specified nameLength
if the attribute exists, and 0 otherwise.
◆ lookupAttributeInfo() [2/2]
Return attribute information for the attribute indicated by the specified id
if the attribute exists, and 0 otherwise.
◆ manipulateAttribute() [1/2]
template<class MANIPULATOR >
int s_baltst::Sequence1::manipulateAttribute |
( |
MANIPULATOR & |
manipulator, |
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const char * |
name, |
|
|
int |
nameLength |
|
) |
| |
Invoke the specified manipulator
on the address of the (modifiable) attribute indicated by the specified name
of the specified nameLength
, supplying manipulator
with the corresponding attribute information structure. Return the value returned from the invocation of manipulator
if name
identifies an attribute of this class, and -1 otherwise.
◆ manipulateAttribute() [2/2]
template<class MANIPULATOR >
int s_baltst::Sequence1::manipulateAttribute |
( |
MANIPULATOR & |
manipulator, |
|
|
int |
id |
|
) |
| |
Invoke the specified manipulator
on the address of the (modifiable) attribute indicated by the specified id
, supplying manipulator
with the corresponding attribute information structure. Return the value returned from the invocation of manipulator
if id
identifies an attribute of this class, and -1 otherwise.
◆ manipulateAttributes()
template<class MANIPULATOR >
int s_baltst::Sequence1::manipulateAttributes |
( |
MANIPULATOR & |
manipulator | ) |
|
Invoke the specified manipulator
sequentially on the address of each (modifiable) attribute of this object, supplying manipulator
with the corresponding attribute information structure until such invocation returns a non-zero value. Return the value from the last invocation of manipulator
(i.e., the invocation that terminated the sequence).
◆ operator=()
◆ print()
bsl::ostream & s_baltst::Sequence1::print |
( |
bsl::ostream & |
stream, |
|
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int |
level = 0 , |
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int |
spacesPerLevel = 4 |
|
) |
| const |
Format this object to the specified output stream
at the optionally specified indentation level
and return a reference to the modifiable stream
. If level
is specified, optionally specify spacesPerLevel
, the number of spaces per indentation level for this and all of its nested objects. Each line is indented by the absolute value of level * spacesPerLevel
. If level
is negative, suppress indentation of the first line. If spacesPerLevel
is negative, suppress line breaks and format the entire output on one line. If stream
is initially invalid, this operation has no effect. Note that a trailing newline is provided in multiline mode only.
◆ reset()
void s_baltst::Sequence1::reset |
( |
| ) |
|
Reset this object to the default value (i.e., its value upon default construction).
◆ ATTRIBUTE_INFO_ARRAY
◆ CLASS_NAME
const char s_baltst::Sequence1::CLASS_NAME[] |
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static |
The documentation for this class was generated from the following file: