BDE 4.14.0 Production release
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bslmt::FastPostSemaphore Class Reference

#include <bslmt_fastpostsemaphore.h>

Public Types

enum  ReturnValue {
  e_SUCCESS = Impl::e_SUCCESS , e_DISABLED = Impl::e_DISABLED , e_TIMED_OUT = Impl::e_TIMED_OUT , e_WOULD_BLOCK = Impl::e_WOULD_BLOCK ,
  e_FAILED = Impl::e_FAILED
}
 

Public Member Functions

 FastPostSemaphore (bsls::SystemClockType::Enum clockType=bsls::SystemClockType::e_REALTIME)
 
 FastPostSemaphore (const bsl::chrono::system_clock &)
 
 FastPostSemaphore (const bsl::chrono::steady_clock &)
 
 FastPostSemaphore (int count, bsls::SystemClockType::Enum clockType=bsls::SystemClockType::e_REALTIME)
 
 FastPostSemaphore (int count, const bsl::chrono::system_clock &)
 
 FastPostSemaphore (int count, const bsl::chrono::steady_clock &)
 
 ~FastPostSemaphore ()=default
 
void enable ()
 
void disable ()
 
void post ()
 Atomically increment the count of this semaphore.
 
void post (int value)
 
void postWithRedundantSignal (int value, int available, int blocked)
 
int take (int maximumToTake)
 
int takeAll ()
 
int timedWait (const bsls::TimeInterval &absTime)
 
template<class CLOCK , class DURATION >
int timedWait (const bsl::chrono::time_point< CLOCK, DURATION > &absTime)
 
int tryWait ()
 
int wait ()
 
bsls::SystemClockType::Enum clockType () const
 Return the clock type used for timeouts.
 
int getDisabledState () const
 
int getValue () const
 
bool isDisabled () const
 

Detailed Description

This class implements a semaphore type, optimized for post, for thread synchronization.

See bslmt_fastpostsemaphore

Member Enumeration Documentation

◆ ReturnValue

Enumerator
e_SUCCESS 
e_DISABLED 
e_TIMED_OUT 
e_WOULD_BLOCK 
e_FAILED 

Constructor & Destructor Documentation

◆ FastPostSemaphore() [1/6]

bslmt::FastPostSemaphore::FastPostSemaphore ( bsls::SystemClockType::Enum  clockType = bsls::SystemClockType::e_REALTIME)
inlineexplicit

Create a FastPostSemaphore object initially having a count of 0. Optionally specify a clockType indicating the type of the system clock against which the bsls::TimeInterval absTime timeouts passed to the timedWait method are to be interpreted (see {Supported Clock-Types} in the component-level documentation). If clockType is not specified then the realtime system clock is used.

◆ FastPostSemaphore() [2/6]

bslmt::FastPostSemaphore::FastPostSemaphore ( const bsl::chrono::system_clock &  )
inlineexplicit

Create a FastPostSemaphore object initially having a count of 0. Use the realtime system clock as the clock against which the absTime timeouts passed to the timedWait methods are interpreted (see {Supported Clock-Types} in the component-level documentation).

◆ FastPostSemaphore() [3/6]

bslmt::FastPostSemaphore::FastPostSemaphore ( const bsl::chrono::steady_clock &  )
inlineexplicit

Create a FastPostSemaphore object initially having a count of 0. Use the monotonic system clock as the clock against which the absTime timeouts passed to the timedWait methods are interpreted (see {Supported Clock-Types} in the component-level documentation).

◆ FastPostSemaphore() [4/6]

bslmt::FastPostSemaphore::FastPostSemaphore ( int  count,
bsls::SystemClockType::Enum  clockType = bsls::SystemClockType::e_REALTIME 
)
inlineexplicit

Create a FastPostSemaphore object initially having the specified count. Optionally specify a clockType indicating the type of the system clock against which the bsls::TimeInterval absTime timeouts passed to the timedWait method are to be interpreted (see {Supported Clock-Types} in the component-level documentation). If clockType is not specified then the realtime system clock is used.

◆ FastPostSemaphore() [5/6]

bslmt::FastPostSemaphore::FastPostSemaphore ( int  count,
const bsl::chrono::system_clock &   
)
inline

Create a FastPostSemaphore object initially having the specified count. Use the realtime system clock as the clock against which the absTime timeouts passed to the timedWait methods are interpreted (see {Supported Clock-Types} in the component-level documentation).

◆ FastPostSemaphore() [6/6]

bslmt::FastPostSemaphore::FastPostSemaphore ( int  count,
const bsl::chrono::steady_clock &   
)
inline

Create a FastPostSemaphore object initially having the specified count. Use the monotonic system clock as the clock against which the absTime timeouts passed to the timedWait methods are interpreted (see {Supported Clock-Types} in the component-level documentation).

◆ ~FastPostSemaphore()

bslmt::FastPostSemaphore::~FastPostSemaphore ( )
default

Member Function Documentation

◆ clockType()

bsls::SystemClockType::Enum bslmt::FastPostSemaphore::clockType ( ) const
inline

◆ disable()

void bslmt::FastPostSemaphore::disable ( )
inline

Disable waiting on this semaphore. All subsequent invocations of wait, tryWait, and timedWait will fail immediately. All blocked invocations of wait and timedWait will fail immediately. If the semaphore is already disabled, this method will have no effect.

◆ enable()

void bslmt::FastPostSemaphore::enable ( )
inline

Enable waiting on this semaphore. If the semaphore is not disabled, this call has no effect.

◆ getDisabledState()

int bslmt::FastPostSemaphore::getDisabledState ( ) const
inline

Return an odd value if this semaphore is wait disabled, and an even value otherwise. The returned value can be used to detect a rapid short sequence of disable and enable invocations by comparing the value returned by getDisabledState before and after the sequence. For example, for any initial state of a semaphore instance obj:

int state = obj.getDisabledState();
obj.disable();
obj.enable();
ASSERT(state != obj.getDisabledState());

This functionality is useful in higher-level components to determine if this semaphore was disabled during an operation.

◆ getValue()

int bslmt::FastPostSemaphore::getValue ( ) const
inline

Return the current value (count > 0 ? count : 0) of this semaphore.

◆ isDisabled()

bool bslmt::FastPostSemaphore::isDisabled ( ) const
inline

Return true if this semaphore is wait disabled, and false otherwise. Note that the semaphore is created in the "wait enabled" state.

◆ post() [1/2]

void bslmt::FastPostSemaphore::post ( )
inline

◆ post() [2/2]

void bslmt::FastPostSemaphore::post ( int  value)
inline

Atomically increase the count of this semaphore by the specified value. The behavior is undefined unless value > 0.

◆ postWithRedundantSignal()

void bslmt::FastPostSemaphore::postWithRedundantSignal ( int  value,
int  available,
int  blocked 
)
inline

Atomically increase the count of this semaphore by the specified value. If the resources available to this semaphore is greater than or equal to the specified available and the number of threads blocked in this semaphore is greater than or equal to the specified blocked, always send a signal to potentially wake a waiting thread (even if the signal should not be needed). The behavior is undefined unless value > 0. Note that this method is provided to help mitigate issues in the implementation of underlying synchronization primitives.

◆ take()

int bslmt::FastPostSemaphore::take ( int  maximumToTake)
inline

If the count of this semaphore is positive, reduce the count by the lesser of the count and the specified maximumToTake and return the magnitude of the change to the count. Otherwise, do nothing and return 0.

◆ takeAll()

int bslmt::FastPostSemaphore::takeAll ( )
inline

If the count of this semaphore is positive, reduce the count to 0 and return the original value of the count. Otherwise, do nothing and return 0.

◆ timedWait() [1/2]

template<class CLOCK , class DURATION >
int bslmt::FastPostSemaphore::timedWait ( const bsl::chrono::time_point< CLOCK, DURATION > &  absTime)
inline

If this semaphore is initially disabled, or becomes disabled while blocking, return e_DISABLED with no effect on the count. Otherwise, block until the count of this semaphore is a positive value or the specified absTime timeout expires. If the count of this semaphore is a positive value, return 0 and atomically decrement the count. If the absTime timeout expires, return e_TIMEDOUT with no effect on the count. Return e_FAILED if an error occurs. Errors are unrecoverable. After an error, the semaphore may be destroyed, but any other use has undefined behavior. absTime is an absolute time represented as an interval from some epoch, which is determined by the clock indicated at construction (see {Supported Clock-Types} in the component documentation).

◆ timedWait() [2/2]

int bslmt::FastPostSemaphore::timedWait ( const bsls::TimeInterval absTime)
inline

If this semaphore is initially disabled, or becomes disabled while blocking, return e_DISABLED with no effect on the count. Otherwise, block until the count of this semaphore is a positive value or the specified absTime timeout expires. If the count of this semaphore is a positive value, return 0 and atomically decrement the count. If the absTime timeout expires, return e_TIMED_OUT with no effect on the count. Return e_FAILED if an error occurs. Errors are unrecoverable. After an error, the semaphore may be destroyed, but any other use has undefined behavior. absTime is an absolute time represented as an interval from some epoch, which is determined by the clock indicated at construction (see {Supported Clock-Types} in the component documentation).

◆ tryWait()

int bslmt::FastPostSemaphore::tryWait ( )
inline

If this semaphore is initially disabled, return e_DISABLED with no effect on the count. Otherwise, if the count of this semaphore is a positive value, return 0 and atomically decrement the count. If this semaphore is not disabled and the count of this semaphore is not a positive value, return e_WOULD_BLOCK with no effect on the count.

◆ wait()

int bslmt::FastPostSemaphore::wait ( )
inline

If this semaphore is initially disabled, or becomes disabled while blocking, return e_DISABLED with no effect on the count. Otherwise, block until the count of this semaphore is a positive value, return 0 and atomically decrement the count. Return e_FAILED if an error occurs.


The documentation for this class was generated from the following file: