#include <bslmt_condition.h>
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enum | { e_TIMED_OUT = ConditionImpl<Platform::ThreadPolicy>::e_TIMED_OUT
} |
| The value timedWait returns when a timeout occurs. More...
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This class
implements a portable inter-thread signaling primitive.
See bslmt_condition
◆ anonymous enum
◆ Condition() [1/3]
Create a condition variable object. Optionally specify a clockType
indicating the type of the system clock against which the bsls::TimeInterval
absTime
timeouts passed to the timedWait
method are to be interpreted (see {Supported Clock-Types} in the component-level documentation). If clockType
is not specified then the realtime system clock is used. This method does not return normally unless there are sufficient system resources to construct the object.
◆ Condition() [2/3]
bslmt::Condition::Condition |
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const bsl::chrono::system_clock & |
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inlineexplicit |
Create a condition variable object. Use the realtime system clock as the clock against which the absTime
timeouts passed to the timedWait
methods are interpreted (see {Supported Clock-Types} in the component-level documentation). This method does not return normally unless there are sufficient system resources to construct the object.
◆ Condition() [3/3]
bslmt::Condition::Condition |
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const bsl::chrono::steady_clock & |
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inlineexplicit |
Create a condition variable object. Use the monotonic system clock as the clock against which the absTime
timeouts passed to the timedWait
methods are interpreted (see {Supported Clock-Types} in the component-level documentation). This method does not return normally unless there are sufficient system resources to construct the object.
◆ ~Condition()
bslmt::Condition::~Condition |
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inline |
◆ broadcast()
void bslmt::Condition::broadcast |
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inline |
Signal this condition variable object by waking up all threads that are currently waiting on this condition. If there are no threads waiting on this condition, this method has no effect.
◆ clockType()
◆ signal()
void bslmt::Condition::signal |
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inline |
Signal this condition variable object by waking up a single thread that is currently waiting on this condition. If there are no threads waiting on this condition, this method has no effect.
◆ timedWait() [1/2]
template<class CLOCK , class DURATION >
int bslmt::Condition::timedWait |
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Mutex * |
mutex, |
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const bsl::chrono::time_point< CLOCK, DURATION > & |
absTime |
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) |
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inline |
Atomically unlock the specified mutex
and suspend execution of the current thread until this condition object is "signaled" (i.e., one of the signal
or broadcast
methods is invoked on this object) or until the specified absTime
timeout expires, then re-acquire a lock on the mutex
. absTime
is an absolute time represented as an interval from some epoch, which is determined by the clock associated with the time point, and is the earliest time at which the timeout may occur. The mutex
remains locked by the calling thread upon returning from this function. Return 0 on success, and e_TIMED_OUT
on timeout. Any other value indicates that an error has occurred. After an error, the condition may be destroyed, but any other use has undefined behavior. The behavior is undefined unless mutex
is locked by the calling thread prior to calling this method. Note that spurious wakeups are rare but possible, i.e., this method may succeed (return 0) and return control to the thread without the condition object being signaled. Also note that the actual time of the timeout depends on many factors including system scheduling and system timer resolution, and may be significantly later than the time requested. Also note that the lock on mutex
may be released and reacquired more than once before this method returns.
◆ timedWait() [2/2]
Atomically unlock the specified mutex
and suspend execution of the current thread until this condition object is "signaled" (i.e., one of the signal
or broadcast
methods is invoked on this object) or until the specified absTime
timeout expires, then re-acquire a lock on the mutex
. absTime
is an absolute time represented as an interval from some epoch, which is determined by the clock indicated at construction (see {Supported Clock-Types} in the component-level documentation), and is the earliest time at which the timeout may occur. The mutex
remains locked by the calling thread upon returning from this function. Return 0 on success, and e_TIMED_OUT
on timeout. Any other value indicates that an error has occurred. After an error, the condition may be destroyed, but any other use has undefined behavior. The behavior is undefined unless mutex
is locked by the calling thread prior to calling this method. Note that spurious wakeups are rare but possible, i.e., this method may succeed (return 0) and return control to the thread without the condition object being signaled. Also note that the actual time of the timeout depends on many factors including system scheduling and system timer resolution, and may be significantly later than the time requested.
◆ wait()
int bslmt::Condition::wait |
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Mutex * |
mutex | ) |
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inline |
Atomically unlock the specified mutex
and suspend execution of the current thread until this condition object is "signaled" (i.e., either signal
or broadcast
is invoked on this object in another thread), then re-acquire a lock on the mutex
. Return 0 on success, and a non-zero value otherwise. Spurious wakeups are rare but possible; i.e., this method may succeed (return 0), and return control to the thread without the condition object being signaled. The behavior is undefined unless mutex
is locked by the calling thread prior to calling this method. Note that mutex
remains locked by the calling thread upon return from this function.
The documentation for this class was generated from the following file: