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| SequentialPool (Allocator *basicAllocator=0) |
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| SequentialPool (BufferAllocator::AlignmentStrategy strategy, Allocator *basicAllocator=0) |
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| SequentialPool (int initialSize, Allocator *basicAllocator=0) |
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| SequentialPool (int initialSize, BufferAllocator::AlignmentStrategy strategy, Allocator *basicAllocator=0) |
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| SequentialPool (char *buffer, int bufferSize, Allocator *basicAllocator=0) |
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| SequentialPool (char *buffer, int bufferSize, BufferAllocator::AlignmentStrategy strategy, Allocator *basicAllocator=0) |
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| SequentialPool (int initialSize, int maxBufferSize, Allocator *basicAllocator=0) |
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| SequentialPool (int initialSize, int maxBufferSize, BufferAllocator::AlignmentStrategy strategy, Allocator *basicAllocator=0) |
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| SequentialPool (char *buffer, int bufferSize, int maxBufferSize, Allocator *basicAllocator=0) |
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| SequentialPool (char *buffer, int bufferSize, int maxBufferSize, BufferAllocator::AlignmentStrategy strategy, Allocator *basicAllocator=0) |
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| ~SequentialPool () |
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void * | allocate (int size) |
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void * | allocateAndExpand (int *size) |
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void * | allocateAndExpand (int *size, int maxNumBytes) |
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template<class TYPE > |
void | deleteObject (const TYPE *object) |
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template<class TYPE > |
void | deleteObjectRaw (const TYPE *object) |
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int | expand (void *address, int originalNumBytes) |
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int | expand (void *address, int originalNumBytes, int maxNumBytes) |
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void | release () |
| Release all memory currently allocated through this pool.
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void | reserveCapacity (int numBytes) |
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int | truncate (void *address, int originalNumBytes, int newNumBytes) |
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This class implements a memory pool that dispenses arbitrarily-sized blocks of memory from an internal buffer or an optionally user-supplied buffer. If an allocation request exceeds the remaining free memory space in the current buffer, the pool either replenishes its buffer with new memory to satisfy the request, or returns a separate memory block, depending on whether the request size exceeds an optionally specified maximum buffer size. By default, buffer growth is not capped. The release
method releases all memory allocated through this pool, as does the destructor. Note, however, that individual allocated blocks of memory cannot be individually deallocated.
See bslma_sequentialpool
Create a sequential pool for allocating memory blocks from an internal buffer. Optionally specify an alignment strategy
used to align allocated memory blocks. If strategy
is not specified, Natural Alignment is used. Optionally specify an initialSize
the absolute value of which indicates the initial size (in bytes) for the internal buffer. If initialSize
is not specified, an implementation-defined value is used. Optionally specify a basicAllocator
used to supply memory. If basicAllocator
is 0, the currently installed default allocator is used. If an allocate
or reserveCapacity
request cannot be satisfied from the current buffer, a new buffer is allocated, the size of which is determined by a buffer growth strategy implied by initialSize
. If initialSize
was specified and is negative, or if it was not specified, the buffer growth strategy used is Geometric Growth; otherwise it is Constant Growth. (See the component level documentation for further details.) In either case, the new buffer will have sufficient capacity to satisfy the request. If Geometric Growth is in effect, no limit is imposed on the size of buffers.
Create a sequential pool for allocating memory blocks initially from the specified buffer
the size (in bytes) of which is indicated by the absolute value of the specified bufferSize
. Optionally specify an alignment strategy
used to align allocated memory blocks. If strategy
is not specified, Natural Alignment is used. Optionally specify a basicAllocator
used to supply memory. If basicAllocator
is 0, the currently installed default allocator is used. If an allocate
or reserveCapacity
request cannot be satisfied from the current buffer, a new buffer is allocated, the size of which is determined by a buffer growth strategy implied by bufferSize
. If bufferSize
is negative, the buffer growth strategy used is Geometric Growth; otherwise it is Constant Growth. (See the component level documentation for further details.) In either case, the new buffer will have sufficient capacity to satisfy the request. If Geometric Growth is in effect, no limit is imposed on the size of buffers.
Create a sequential pool for allocating memory blocks from an internal buffer the initial size (in bytes) of which is indicated by the absolute value of the specified initialSize
. The specified maxBufferSize
indicates the maximum size (in bytes) allowed for internally allocated buffers. Optionally specify an alignment strategy
used to align allocated memory blocks. If strategy
is not specified, Natural Alignment is used. Optionally specify a basicAllocator
used to supply memory. If basicAllocator
is 0, the currently installed default allocator is used. If an allocate
or reserveCapacity
request cannot be satisfied from the current buffer, a new buffer is allocated, the size of which is determined by a buffer growth strategy implied by initialSize
. If initialSize
is negative the buffer growth strategy used is Geometric Growth; otherwise it is Constant Growth. (See the component level documentation for further details.) In either case, the new buffer will have sufficient capacity to satisfy the request. If Geometric Growth is in effect, the geometric progression of buffer sizes is capped at maxBufferSize
. The behavior is undefined unless 0 < maxBufferSize
, and |initialSize| <= maxBufferSize
. Note that maxBufferSize
is ignored if initialSize > 0
. Also note that maxBufferSize
may be overridden by a sufficiently large value passed to allocate
or reserveCapacity
.
Create a sequential pool for allocating memory blocks initially from the specified buffer
the size (in bytes) of which is indicated by the absolute value of the specified bufferSize
. The specified maxBufferSize
indicates the maximum size (in bytes) allowed for internally allocated buffers. Optionally specify an alignment strategy
used to align allocated memory blocks. If strategy
is not specified, Natural Alignment is used. Optionally specify a basicAllocator
used to supply memory. If basicAllocator
is 0, the currently installed default allocator is used. If an allocate
or reserveCapacity
request cannot be satisfied from the current buffer, a new buffer is allocated, the size of which is determined by a buffer growth strategy implied by bufferSize
. If bufferSize
is negative, the buffer growth strategy used is Geometric Growth; otherwise it is Constant Growth. (See the component level documentation for further details.) In either case, the new buffer will have sufficient capacity to satisfy the request. If Geometric Growth is in effect, the geometric progression of buffer sizes is capped at maxBufferSize
. The behavior is undefined unless 0 < maxBufferSize
, and |bufferSize| <= maxBufferSize
. Note that maxBufferSize
is ignored if bufferSize > 0
. Also note that maxBufferSize
may be overridden by a sufficiently large value passed to allocate
or reserveCapacity
.