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template<class TYPE > |
int | bdlat_ChoiceFunctions::makeSelection (TYPE *object, int selectionId) |
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template<class TYPE > |
int | bdlat_ChoiceFunctions::makeSelection (TYPE *object, const char *selectionName, int selectionNameLength) |
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template<class TYPE , class MANIPULATOR > |
int | bdlat_ChoiceFunctions::manipulateSelection (TYPE *object, MANIPULATOR &manipulator) |
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template<class TYPE , class ACCESSOR > |
int | bdlat_ChoiceFunctions::accessSelection (const TYPE &object, ACCESSOR &accessor) |
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template<class TYPE > |
bool | bdlat_ChoiceFunctions::hasSelection (const TYPE &object, const char *selectionName, int selectionNameLength) |
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template<class TYPE > |
bool | bdlat_ChoiceFunctions::hasSelection (const TYPE &object, int selectionId) |
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template<class TYPE > |
int | bdlat_ChoiceFunctions::selectionId (const TYPE &object) |
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template<class TYPE > |
int | bdlat_ChoiceFunctions::bdlat_choiceMakeSelection (TYPE *object, int selectionId) |
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template<class TYPE > |
int | bdlat_ChoiceFunctions::bdlat_choiceMakeSelection (TYPE *object, const char *selectionName, int selectionNameLength) |
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template<class TYPE , class MANIPULATOR > |
int | bdlat_ChoiceFunctions::bdlat_choiceManipulateSelection (TYPE *object, MANIPULATOR &manipulator) |
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template<class TYPE , class ACCESSOR > |
int | bdlat_ChoiceFunctions::bdlat_choiceAccessSelection (const TYPE &object, ACCESSOR &accessor) |
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template<class TYPE > |
bool | bdlat_ChoiceFunctions::bdlat_choiceHasSelection (const TYPE &object, const char *selectionName, int selectionNameLength) |
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template<class TYPE > |
bool | bdlat_ChoiceFunctions::bdlat_choiceHasSelection (const TYPE &object, int selectionId) |
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template<class TYPE > |
int | bdlat_ChoiceFunctions::bdlat_choiceSelectionId (const TYPE &object) |
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