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BDE 4.14.0 Production release
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#include <bsls_ident.h>#include <balscm_version.h>#include <ball_countingallocator.h>#include <ball_managedattribute.h>#include <ball_recordattributes.h>#include <ball_userfields.h>#include <bslma_allocator.h>#include <bslma_default.h>#include <bslma_usesbslmaallocator.h>#include <bslmf_nestedtraitdeclaration.h>#include <bsls_alignment.h>#include <bsls_assert.h>#include <bsl_iosfwd.h>#include <bsl_vector.h>#include <bslalg_typetraits.h>Go to the source code of this file.
Classes | |
| class | ball::Record |
Functions | |
| bool | ball::operator== (const Record &lhs, const Record &rhs) |
| bool | ball::operator!= (const Record &lhs, const Record &rhs) |
| bsl::ostream & | ball::operator<< (bsl::ostream &stream, const Record &record) |
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