BDE 4.14.0 Production release
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ball_record.h File Reference
#include <bsls_ident.h>
#include <balscm_version.h>
#include <ball_countingallocator.h>
#include <ball_managedattribute.h>
#include <ball_recordattributes.h>
#include <ball_userfields.h>
#include <bslma_allocator.h>
#include <bslma_default.h>
#include <bslma_usesbslmaallocator.h>
#include <bslmf_nestedtraitdeclaration.h>
#include <bsls_alignment.h>
#include <bsls_assert.h>
#include <bsl_iosfwd.h>
#include <bsl_vector.h>
#include <bslalg_typetraits.h>

Go to the source code of this file.

Classes

class  ball::Record
 

Functions

bool ball::operator== (const Record &lhs, const Record &rhs)
 
bool ball::operator!= (const Record &lhs, const Record &rhs)
 
bsl::ostream & ball::operator<< (bsl::ostream &stream, const Record &record)
 

Detailed Description

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