BDE 4.14.0 Production release
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s_baltst_testsequence.h File Reference

Go to the source code of this file.

Classes

struct  s_baltst::TestSequence_ImplUtil
 
class  s_baltst::TestSequence< TYPED_ATTRIBUTE_0, TYPED_ATTRIBUTE_1, TYPED_ATTRIBUTE_2 >
 
struct  bdlat_SequenceFunctions::IsSequence< s_baltst::TestSequence< V0, V1, V2 > >
 

Functions

template<class V0 , class V1 , class V2 >
bsl::ostream & s_baltst::operator<< (bsl::ostream &stream, const TestSequence< V0, V1, V2 > &object)
 
template<class V0 , class V1 , class V2 >
bool s_baltst::operator== (const TestSequence< V0, V1, V2 > &lhs, const TestSequence< V0, V1, V2 > &rhs)
 
template<class V0 , class V1 , class V2 >
bool s_baltst::operator!= (const TestSequence< V0, V1, V2 > &lhs, const TestSequence< V0, V1, V2 > &rhs)
 
template<class V0 , class V1 , class V2 >
const char * s_baltst::bdlat_TypeName_className (const TestSequence< V0, V1, V2 > &object)
 
template<class V0 , class V1 , class V2 , class MANIPULATOR >
int s_baltst::bdlat_sequenceManipulateAttribute (TestSequence< V0, V1, V2 > *object, MANIPULATOR &manipulator, const char *attributeName, int attributeNameLength)
 
template<class V0 , class V1 , class V2 , class MANIPULATOR >
int s_baltst::bdlat_sequenceManipulateAttribute (TestSequence< V0, V1, V2 > *object, MANIPULATOR &manipulator, int attributeId)
 
template<class V0 , class V1 , class V2 , class MANIPULATOR >
int s_baltst::bdlat_sequenceManipulateAttributes (TestSequence< V0, V1, V2 > *object, MANIPULATOR &manipulator)
 
template<class V0 , class V1 , class V2 , class ACCESSOR >
int s_baltst::bdlat_sequenceAccessAttribute (const TestSequence< V0, V1, V2 > &object, ACCESSOR &accessor, const char *attributeName, int attributeNameLength)
 
template<class V0 , class V1 , class V2 , class ACCESSOR >
int s_baltst::bdlat_sequenceAccessAttribute (const TestSequence< V0, V1, V2 > &object, ACCESSOR &accessor, int attributeId)
 
template<class V0 , class V1 , class V2 , class ACCESSOR >
int s_baltst::bdlat_sequenceAccessAttributes (const TestSequence< V0, V1, V2 > &object, ACCESSOR &accessor)
 
template<class V0 , class V1 , class V2 >
bool s_baltst::bdlat_sequenceHasAttribute (const TestSequence< V0, V1, V2 > &object, const char *attributeName, int attributeNameLength)
 
template<class V0 , class V1 , class V2 >
bool s_baltst::bdlat_sequenceHasAttribute (const TestSequence< V0, V1, V2 > &object, int attributeId)
 
template<class V0 , class V1 , class V2 >
int s_baltst::bdlat_valueTypeAssign (TestSequence< V0, V1, V2 > *lhs, const TestSequence< V0, V1, V2 > &rhs)
 
template<class V0 , class V1 , class V2 >
void s_baltst::bdlat_valueTypeReset (TestSequence< V0, V1, V2 > *object)
 

Detailed Description

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