BDE 4.14.0 Production release
Loading...
Searching...
No Matches
ball::ScopedAttribute Member List

This is the complete list of members for ball::ScopedAttribute, including all inherited members.

allocator_type typedefball::ScopedAttribute
BSLMF_NESTED_TRAIT_DECLARATION(ScopedAttribute, bslma::UsesBslmaAllocator)ball::ScopedAttribute
get_allocator() constball::ScopedAttributeinline
ScopedAttribute(const char *name, const bsl::string_view &value, const allocator_type &allocator=allocator_type())ball::ScopedAttributeinline
ScopedAttribute(const char *name, const char *value, const allocator_type &allocator=allocator_type())ball::ScopedAttributeinline
ScopedAttribute(const char *name, int value, const allocator_type &allocator=allocator_type())ball::ScopedAttributeinline
ScopedAttribute(const char *name, long value, const allocator_type &allocator=allocator_type())ball::ScopedAttributeinline
ScopedAttribute(const char *name, long long value, const allocator_type &allocator=allocator_type())ball::ScopedAttributeinline
ScopedAttribute(const char *name, unsigned int value, const allocator_type &allocator=allocator_type())ball::ScopedAttributeinline
ScopedAttribute(const char *name, unsigned long value, const allocator_type &allocator=allocator_type())ball::ScopedAttributeinline
ScopedAttribute(const char *name, unsigned long long value, const allocator_type &allocator=allocator_type())ball::ScopedAttributeinline
ScopedAttribute(const char *name, bdlb::Guid value, const allocator_type &allocator=allocator_type())ball::ScopedAttributeinline
ScopedAttribute(const char *name, const void *value, const allocator_type &allocator=allocator_type())ball::ScopedAttributeinline
~ScopedAttribute()ball::ScopedAttributeinline