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BDE 4.14.0 Production release
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This is the complete list of members for ball::Attribute, including all inherited members.
| allocator_type typedef | ball::Attribute | |
| Attribute(const char *name, const bsl::string_view &value, const allocator_type &allocator=allocator_type()) | ball::Attribute | inline |
| Attribute(const char *name, const char *value, const allocator_type &allocator=allocator_type()) | ball::Attribute | inline |
| Attribute(const char *name, int value, const allocator_type &allocator=allocator_type()) | ball::Attribute | inline |
| Attribute(const char *name, long value, const allocator_type &allocator=allocator_type()) | ball::Attribute | inline |
| Attribute(const char *name, long long value, const allocator_type &allocator=allocator_type()) | ball::Attribute | inline |
| Attribute(const char *name, unsigned int value, const allocator_type &allocator=allocator_type()) | ball::Attribute | inline |
| Attribute(const char *name, unsigned long value, const allocator_type &allocator=allocator_type()) | ball::Attribute | inline |
| Attribute(const char *name, unsigned long long value, const allocator_type &allocator=allocator_type()) | ball::Attribute | inline |
| Attribute(const char *name, bdlb::Guid value, const allocator_type &allocator=allocator_type()) | ball::Attribute | inline |
| Attribute(const char *name, const void *value, const allocator_type &allocator=allocator_type()) | ball::Attribute | inline |
| Attribute(const char *name, const Value &value, const allocator_type &allocator=allocator_type()) | ball::Attribute | inline |
| Attribute(const Attribute &original, const allocator_type &allocator=allocator_type()) | ball::Attribute | inline |
| BSLMF_NESTED_TRAIT_DECLARATION(Attribute, bslma::UsesBslmaAllocator) | ball::Attribute | |
| get_allocator() const | ball::Attribute | inline |
| hash(const Attribute &attribute, int size) | ball::Attribute | static |
| name() const | ball::Attribute | inline |
| operator!= | ball::Attribute | friend |
| operator<< | ball::Attribute | friend |
| operator=(const Attribute &rhs) | ball::Attribute | inline |
| operator== | ball::Attribute | friend |
| print(bsl::ostream &stream, int level=0, int spacesPerLevel=4) const | ball::Attribute | |
| setName(const char *name) | ball::Attribute | inline |
| setValue(const Value &value) | ball::Attribute | inline |
| setValue(int value) | ball::Attribute | inline |
| setValue(long value) | ball::Attribute | inline |
| setValue(long long value) | ball::Attribute | inline |
| setValue(unsigned int value) | ball::Attribute | inline |
| setValue(unsigned long value) | ball::Attribute | inline |
| setValue(unsigned long long value) | ball::Attribute | inline |
| setValue(bdlb::Guid value) | ball::Attribute | inline |
| setValue(const bsl::string_view &value) | ball::Attribute | inline |
| setValue(const char *value) | ball::Attribute | inline |
| setValue(const void *value) | ball::Attribute | inline |
| value() const | ball::Attribute | inline |
| Value typedef | ball::Attribute | |
| ~Attribute()=default | ball::Attribute |