BDE 4.14.0 Production release
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ball::Attribute Member List

This is the complete list of members for ball::Attribute, including all inherited members.

allocator_type typedefball::Attribute
Attribute(const char *name, const bsl::string_view &value, const allocator_type &allocator=allocator_type())ball::Attributeinline
Attribute(const char *name, const char *value, const allocator_type &allocator=allocator_type())ball::Attributeinline
Attribute(const char *name, int value, const allocator_type &allocator=allocator_type())ball::Attributeinline
Attribute(const char *name, long value, const allocator_type &allocator=allocator_type())ball::Attributeinline
Attribute(const char *name, long long value, const allocator_type &allocator=allocator_type())ball::Attributeinline
Attribute(const char *name, unsigned int value, const allocator_type &allocator=allocator_type())ball::Attributeinline
Attribute(const char *name, unsigned long value, const allocator_type &allocator=allocator_type())ball::Attributeinline
Attribute(const char *name, unsigned long long value, const allocator_type &allocator=allocator_type())ball::Attributeinline
Attribute(const char *name, bdlb::Guid value, const allocator_type &allocator=allocator_type())ball::Attributeinline
Attribute(const char *name, const void *value, const allocator_type &allocator=allocator_type())ball::Attributeinline
Attribute(const char *name, const Value &value, const allocator_type &allocator=allocator_type())ball::Attributeinline
Attribute(const Attribute &original, const allocator_type &allocator=allocator_type())ball::Attributeinline
BSLMF_NESTED_TRAIT_DECLARATION(Attribute, bslma::UsesBslmaAllocator)ball::Attribute
get_allocator() constball::Attributeinline
hash(const Attribute &attribute, int size)ball::Attributestatic
name() constball::Attributeinline
operator!=ball::Attributefriend
operator<<ball::Attributefriend
operator=(const Attribute &rhs)ball::Attributeinline
operator==ball::Attributefriend
print(bsl::ostream &stream, int level=0, int spacesPerLevel=4) constball::Attribute
setName(const char *name)ball::Attributeinline
setValue(const Value &value)ball::Attributeinline
setValue(int value)ball::Attributeinline
setValue(long value)ball::Attributeinline
setValue(long long value)ball::Attributeinline
setValue(unsigned int value)ball::Attributeinline
setValue(unsigned long value)ball::Attributeinline
setValue(unsigned long long value)ball::Attributeinline
setValue(bdlb::Guid value)ball::Attributeinline
setValue(const bsl::string_view &value)ball::Attributeinline
setValue(const char *value)ball::Attributeinline
setValue(const void *value)ball::Attributeinline
value() constball::Attributeinline
Value typedefball::Attribute
~Attribute()=defaultball::Attribute