BDE 4.14.0 Production release
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bslstl_stoptoken.h File Reference
#include <bsls_ident.h>
#include <bsla_nodiscard.h>
#include <bslma_constructionutil.h>
#include <bslma_destructionutil.h>
#include <bslma_stdallocator.h>
#include <bslma_usesbslmaallocator.h>
#include <bslmf_movableref.h>
#include <bslmf_removereference.h>
#include <bsls_atomic.h>
#include <bsls_compilerfeatures.h>
#include <bsls_keyword.h>
#include <bsls_objectbuffer.h>
#include <bslstl_sharedptr.h>
#include <bslstl_stopstate.h>
#include <bsls_exceptionutil.h>
#include <utility>

Go to the source code of this file.

Classes

class  bslstl::StopCallback_NoAlloc
 
struct  bslstl::StopToken_RefCountedState
 
class  bslstl::StopCallback_CallbackStorage< t_CALLBACK, t_IS_REFERENCE >
 
class  bslstl::StopCallback_CallbackStorage< t_CALLBACK, true >
 This partial specialization stores a reference to a callback. More...
 
class  bslstl::StopCallback_Node< t_CALLBACK >
 
struct  bsl::nostopstate_t
 
class  bsl::stop_token
 
class  bsl::stop_source
 
class  bsl::stop_callback< t_CALLBACK >
 
struct  bslma::UsesBslmaAllocator< bsl::stop_callback< t_CALLBACK > >
 

Variables

const nostopstate_t bsl::nostopstate
 

Detailed Description

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