BDE 4.14.0 Production release
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#include <bsls_ident.h>
#include <bsla_nodiscard.h>
#include <bslma_constructionutil.h>
#include <bslma_destructionutil.h>
#include <bslma_stdallocator.h>
#include <bslma_usesbslmaallocator.h>
#include <bslmf_movableref.h>
#include <bslmf_removereference.h>
#include <bsls_atomic.h>
#include <bsls_compilerfeatures.h>
#include <bsls_keyword.h>
#include <bsls_objectbuffer.h>
#include <bslstl_sharedptr.h>
#include <bslstl_stopstate.h>
#include <bsls_exceptionutil.h>
#include <utility>
Go to the source code of this file.
Classes | |
class | bslstl::StopCallback_NoAlloc |
struct | bslstl::StopToken_RefCountedState |
class | bslstl::StopCallback_CallbackStorage< t_CALLBACK, t_IS_REFERENCE > |
class | bslstl::StopCallback_CallbackStorage< t_CALLBACK, true > |
This partial specialization stores a reference to a callback. More... | |
class | bslstl::StopCallback_Node< t_CALLBACK > |
struct | bsl::nostopstate_t |
class | bsl::stop_token |
class | bsl::stop_source |
class | bsl::stop_callback< t_CALLBACK > |
struct | bslma::UsesBslmaAllocator< bsl::stop_callback< t_CALLBACK > > |
Variables | |
const nostopstate_t | bsl::nostopstate |
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