BDE 4.39.x Production Release
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bdlar_sequenceref.h File Reference

Go to the source code of this file.

Classes

class  bdlar::SequenceRef
 
class  bdlar::SequenceConstRef
 
struct  bdlat_SequenceFunctions::IsSequence< bdlar::SequenceRef >
 
struct  bdlat_SequenceFunctions::IsSequence< bdlar::SequenceConstRef >
 

Functions

template<class t_MANIPULATOR >
int bdlar::bdlat_sequenceManipulateAttribute (SequenceRef *ref, t_MANIPULATOR &manipulator, const char *attributeName, int attributeNameLength)
 
template<class t_MANIPULATOR >
int bdlar::bdlat_sequenceManipulateAttribute (SequenceRef *ref, t_MANIPULATOR &manipulator, int attributeId)
 
template<class t_MANIPULATOR >
int bdlar::bdlat_sequenceManipulateAttributes (SequenceRef *ref, t_MANIPULATOR &manipulator)
 
template<class t_ACCESSOR >
int bdlar::bdlat_sequenceAccessAttribute (const SequenceRef &ref, t_ACCESSOR &accessor, const char *attributeName, int attributeNameLength)
 
template<class t_ACCESSOR >
int bdlar::bdlat_sequenceAccessAttribute (const SequenceRef &ref, t_ACCESSOR &accessor, int attributeId)
 
template<class t_ACCESSOR >
int bdlar::bdlat_sequenceAccessAttributes (const SequenceRef &ref, t_ACCESSOR &accessor)
 
bool bdlar::bdlat_sequenceHasAttribute (const SequenceRef &ref, const char *attributeName, int attributeNameLength)
 
bool bdlar::bdlat_sequenceHasAttribute (const SequenceRef &ref, int attributeId)
 
void bdlar::bdlat_valueTypeReset (SequenceRef *ref)
 
template<class t_ACCESSOR >
int bdlar::bdlat_sequenceAccessAttribute (const SequenceConstRef &ref, t_ACCESSOR &accessor, const char *attributeName, int attributeNameLength)
 
template<class t_ACCESSOR >
int bdlar::bdlat_sequenceAccessAttribute (const SequenceConstRef &ref, t_ACCESSOR &accessor, int attributeId)
 
template<class t_ACCESSOR >
int bdlar::bdlat_sequenceAccessAttributes (const SequenceConstRef &ref, t_ACCESSOR &accessor)
 
bool bdlar::bdlat_sequenceHasAttribute (const SequenceConstRef &ref, const char *attributeName, int attributeNameLength)
 
bool bdlar::bdlat_sequenceHasAttribute (const SequenceConstRef &ref, int attributeId)
 
const char * bdlar::bdlat_TypeName_xsdName (const SequenceConstRef &ref, int format)
 

Detailed Description

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