BDE 4.14.0 Production release
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ball::RuleSet Member List

This is the complete list of members for ball::RuleSet, including all inherited members.

addRule(const Rule &value)ball::RuleSet
addRules(const RuleSet &rules)ball::RuleSet
BAEL_MAX_NUM_RULES enum valueball::RuleSet
BSLMF_NESTED_TRAIT_DECLARATION(RuleSet, bslma::UsesBslmaAllocator)ball::RuleSet
e_MAX_NUM_RULES enum valueball::RuleSet
getRuleById(int id) constball::RuleSetinline
MaskType typedefball::RuleSet
MAX_NUM_RULES enum valueball::RuleSet
maxNumRules()ball::RuleSetinlinestatic
numPredicates() constball::RuleSetinline
numRules() constball::RuleSetinline
operator!=ball::RuleSetfriend
operator<<ball::RuleSetfriend
operator=(const RuleSet &rhs)ball::RuleSet
operator==ball::RuleSetfriend
print(bsl::ostream &stream, int level=0, int spacesPerLevel=4) constball::RuleSet
printMask(bsl::ostream &stream, MaskType mask, int level=0, int spacesPerLevel=0)ball::RuleSetstatic
removeAllRules()ball::RuleSet
removeRule(const Rule &value)ball::RuleSet
removeRuleById(int id)ball::RuleSet
removeRules(const RuleSet &rules)ball::RuleSet
ruleId(const Rule &value) constball::RuleSet
RuleSet(bslma::Allocator *basicAllocator=0)ball::RuleSetexplicit
RuleSet(const RuleSet &original, bslma::Allocator *basicAllocator=0)ball::RuleSet
~RuleSet()=defaultball::RuleSet