BDE 4.14.0 Production release
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ball::RuleSet Member List
This is the complete list of members for
ball::RuleSet
, including all inherited members.
addRule
(const Rule &value)
ball::RuleSet
addRules
(const RuleSet &rules)
ball::RuleSet
BAEL_MAX_NUM_RULES
enum value
ball::RuleSet
BSLMF_NESTED_TRAIT_DECLARATION
(RuleSet, bslma::UsesBslmaAllocator)
ball::RuleSet
e_MAX_NUM_RULES
enum value
ball::RuleSet
getRuleById
(int id) const
ball::RuleSet
inline
MaskType
typedef
ball::RuleSet
MAX_NUM_RULES
enum value
ball::RuleSet
maxNumRules
()
ball::RuleSet
inline
static
numPredicates
() const
ball::RuleSet
inline
numRules
() const
ball::RuleSet
inline
operator!=
ball::RuleSet
friend
operator<<
ball::RuleSet
friend
operator=
(const RuleSet &rhs)
ball::RuleSet
operator==
ball::RuleSet
friend
print
(bsl::ostream &stream, int level=0, int spacesPerLevel=4) const
ball::RuleSet
printMask
(bsl::ostream &stream, MaskType mask, int level=0, int spacesPerLevel=0)
ball::RuleSet
static
removeAllRules
()
ball::RuleSet
removeRule
(const Rule &value)
ball::RuleSet
removeRuleById
(int id)
ball::RuleSet
removeRules
(const RuleSet &rules)
ball::RuleSet
ruleId
(const Rule &value) const
ball::RuleSet
RuleSet
(bslma::Allocator *basicAllocator=0)
ball::RuleSet
explicit
RuleSet
(const RuleSet &original, bslma::Allocator *basicAllocator=0)
ball::RuleSet
~RuleSet
()=default
ball::RuleSet
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