BDE 4.14.0 Production release
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ball::Rule Member List

This is the complete list of members for ball::Rule, including all inherited members.

addAttribute(const ManagedAttribute &value)ball::Ruleinline
addPredicate(const ManagedAttribute &value)ball::Ruleinline
begin() constball::Ruleinline
BSLMF_NESTED_TRAIT_DECLARATION(Rule, bslma::UsesBslmaAllocator)ball::Rule
end() constball::Ruleinline
evaluate(const AttributeContainerList &containerList) constball::Ruleinline
hasAttribute(const ManagedAttribute &value) constball::Ruleinline
hash(const Rule &rule, int size)ball::Rulestatic
hasPredicate(const Predicate &value) constball::Ruleinline
isMatch(const char *inputString) constball::Ruleinline
numAttributes() constball::Ruleinline
numPredicates() constball::Ruleinline
operator!=ball::Rulefriend
operator<<ball::Rulefriend
operator=(const Rule &rhs)ball::Rule
operator==ball::Rulefriend
passLevel() constball::Ruleinline
pattern() constball::Ruleinline
print(bsl::ostream &stream, int level=0, int spacesPerLevel=4) constball::Rule
recordLevel() constball::Ruleinline
removeAll()ball::Ruleinline
removeAllPredicates()ball::Ruleinline
removeAttribute(const ManagedAttribute &value)ball::Ruleinline
removePredicate(const ManagedAttribute &value)ball::Ruleinline
Rule(bslma::Allocator *basicAllocator=0)ball::Ruleinlineexplicit
Rule(const bsl::string_view &pattern, int recordLevel, int passLevel, int triggerLevel, int triggerAllLevel, bslma::Allocator *basicAllocator=0)ball::Ruleinline
Rule(const Rule &original, bslma::Allocator *basicAllocator=0)ball::Ruleinline
setLevels(int recordLevel, int passLevel, int triggerLevel, int triggerAllLevel)ball::Ruleinline
setPattern(const bsl::string_view &value)ball::Ruleinline
triggerAllLevel() constball::Ruleinline
triggerLevel() constball::Ruleinline
~Rule()=defaultball::Rule