BDE 4.14.0 Production release
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This is the complete list of members for ball::ManagedAttribute, including all inherited members.
allocator_type typedef | ball::ManagedAttribute | |
attribute() const | ball::ManagedAttribute | inline |
BSLMF_NESTED_TRAIT_DECLARATION(ManagedAttribute, bslma::UsesBslmaAllocator) | ball::ManagedAttribute | |
get_allocator() const | ball::ManagedAttribute | inline |
hash(const ManagedAttribute &attribute, int size) | ball::ManagedAttribute | inlinestatic |
key() const | ball::ManagedAttribute | inline |
ManagedAttribute(const Attribute &attribute, const allocator_type &allocator=allocator_type()) | ball::ManagedAttribute | inlineexplicit |
ManagedAttribute(const bsl::string_view &name, const bsl::string_view &value, const allocator_type &allocator=allocator_type()) | ball::ManagedAttribute | inline |
ManagedAttribute(const bsl::string_view &name, const char *value, const allocator_type &allocator=allocator_type()) | ball::ManagedAttribute | inline |
ManagedAttribute(const bsl::string_view &name, int value, const allocator_type &allocator=allocator_type()) | ball::ManagedAttribute | inline |
ManagedAttribute(const bsl::string_view &name, long value, const allocator_type &allocator=allocator_type()) | ball::ManagedAttribute | inline |
ManagedAttribute(const bsl::string_view &name, long long value, const allocator_type &allocator=allocator_type()) | ball::ManagedAttribute | inline |
ManagedAttribute(const bsl::string_view &name, unsigned int value, const allocator_type &allocator=allocator_type()) | ball::ManagedAttribute | inline |
ManagedAttribute(const bsl::string_view &name, unsigned long value, const allocator_type &allocator=allocator_type()) | ball::ManagedAttribute | inline |
ManagedAttribute(const bsl::string_view &name, unsigned long long value, const allocator_type &allocator=allocator_type()) | ball::ManagedAttribute | inline |
ManagedAttribute(const bsl::string_view &name, const void *value, const allocator_type &allocator=allocator_type()) | ball::ManagedAttribute | inline |
ManagedAttribute(const bsl::string_view &name, const Attribute::Value &value, const allocator_type &allocator=allocator_type()) | ball::ManagedAttribute | inline |
ManagedAttribute(const ManagedAttribute &original, const allocator_type &allocator=allocator_type()) | ball::ManagedAttribute | inline |
name() const | ball::ManagedAttribute | inline |
operator!= | ball::ManagedAttribute | friend |
operator<< | ball::ManagedAttribute | friend |
operator=(const ManagedAttribute &rhs) | ball::ManagedAttribute | inline |
operator== | ball::ManagedAttribute | friend |
print(bsl::ostream &stream, int level=0, int spacesPerLevel=4) const | ball::ManagedAttribute | |
setName(const bsl::string_view &name) | ball::ManagedAttribute | inline |
setValue(int value) | ball::ManagedAttribute | inline |
setValue(long value) | ball::ManagedAttribute | inline |
setValue(long long value) | ball::ManagedAttribute | inline |
setValue(unsigned int value) | ball::ManagedAttribute | inline |
setValue(unsigned long value) | ball::ManagedAttribute | inline |
setValue(unsigned long long value) | ball::ManagedAttribute | inline |
setValue(const bsl::string_view &value) | ball::ManagedAttribute | inline |
setValue(const Attribute::Value &value) | ball::ManagedAttribute | inline |
setValue(const char *value) | ball::ManagedAttribute | inline |
setValue(const void *value) | ball::ManagedAttribute | inline |
value() const | ball::ManagedAttribute | inline |
~ManagedAttribute()=default | ball::ManagedAttribute |