// bsls_alignmenttotype.h -*-C++-*- #ifndef INCLUDED_BSLS_ALIGNMENTTOTYPE #define INCLUDED_BSLS_ALIGNMENTTOTYPE #include <bsls_ident.h> BSLS_IDENT("$Id: $") //@PURPOSE: Provide a meta-function mapping an 'ALIGNMENT' to a primitive type. // //@CLASSES: // bsls::AlignmentToType: maps 'ALIGNMENT' to a so-aligned primitive type // //@SEE_ALSO: bsls_alignmentfromtype // //@DESCRIPTION: This component provides a meta-function, // 'bsls::AlignmentToType', parameterized on an integral 'ALIGNMENT', that // declares a 'typedef' ('Type'), which is an alias for a primitive type having // the indicated 'ALIGNMENT' requirement. // ///Usage ///----- // Consider a parameterized type, 'my_AlignedBuffer', that provides aligned // memory to store a user-defined type. A 'my_AlignedBuffer' object is useful // in situations where efficient (e.g., stack-based) storage is required. // // The 'my_AlignedBuffer' 'union' (defined below) takes a 'TYPE' and the // 'ALIGNMENT' requirements for that type as template parameters, and provides // an appropriately sized and aligned block of memory via the 'buffer' // functions. Note that 'my_AlignedBuffer' ensures that the returned memory is // aligned correctly for the specified size by using // 'bsls::AlignmentToType<ALIGNMENT>::Type', which provides a primitive type // having the 'ALIGNMENT' requirement. The class definition of // 'my_AlignedBuffer' is as follows: //.. // template <class TYPE, int ALIGNMENT> // union my_AlignedBuffer { // private: // // DATA // char d_buffer[sizeof(TYPE)]; // typename bsls::AlignmentToType<ALIGNMENT>::Type d_align; // force // // alignment // // public: // // MANIPULATORS // char *buffer(); // // Return the address of the modifiable first byte of memory // // contained by this object as a 'char *' pointer. // // TYPE& object(); // // Return a reference to the modifiable 'TYPE' object stored in // // this buffer. The referenced object has an undefined state // // unless a valid 'TYPE' object has been constructed in this // // buffer. // // // ACCESSORS // const char *buffer() const; // // Return the address of the non-modifiable first byte of memory // // contained by this object as a 'const char *' pointer. // // const TYPE& object() const; // // Return a reference to the non-modifiable 'TYPE' object stored in // // this buffer. The referenced object has an undefined state // // unless a valid 'TYPE' object has been constructed in this // // buffer. // }; //.. // The function definitions of 'my_AlignedBuffer' are as follows: //.. // // MANIPULATORS // template <class TYPE, int ALIGNMENT> // inline // char *my_AlignedBuffer<TYPE, ALIGNMENT>::buffer() // { // return d_buffer; // } // // template <class TYPE, int ALIGNMENT> // inline // TYPE& my_AlignedBuffer<TYPE, ALIGNMENT>::object() // { // return *reinterpret_cast<TYPE *>(this); // } // // // ACCESSORS // template <class TYPE, int ALIGNMENT> // inline // const char *my_AlignedBuffer<TYPE, ALIGNMENT>::buffer() const // { // return d_buffer; // } // // template <class TYPE, int ALIGNMENT> // inline // const TYPE& my_AlignedBuffer<TYPE, ALIGNMENT>::object() const // { // return *reinterpret_cast<const TYPE *>(this); // } //.. // 'my_AlignedBuffer' can be used to construct buffers for different types and // with varied alignment requirements. Consider that we want to construct an // object that stores the response of a floating-point operation. If the // operation is successful, then the response object stores a 'double' result; // otherwise, it stores an error string of type 'string', which is based on the // standard type 'string' (see 'bslstl_string'). For the sake of brevity, the // implementation of 'string' is not explored here. Here is the definition for // the 'Response' class: //.. // class Response { //.. // To create a 'my_AlignedBuffer' object we must specify the alignment value // for our types. For simplicity, we use a maximum alignment value for all // types (assumed to be 8 here): //.. // enum { MAX_ALIGNMENT = 8 }; //.. // Note that we use 'my_AlignedBuffer' to allocate sufficient, aligned memory // to store the result of the operation or an error message: //.. // private: // union { // my_AlignedBuffer<double, MAX_ALIGNMENT> d_result; // my_AlignedBuffer<string, MAX_ALIGNMENT> d_errorMessage; // }; //.. // The 'isError' flag indicates whether the response object stores valid data // or an error message: //.. // bool d_isError; //.. // Below we provide a simple public interface suitable for illustration only: //.. // public: // // CREATORS // Response(double result); // // Create a response object that stores the specified 'result'. // // Response(const string& errorMessage); // // Create a response object that stores the specified // // 'errorMessage'. // // ~Response(); // // Destroy this response object. //.. // The manipulator functions allow clients to update the response object to // store either a 'double' result or an error message: //.. // // MANIPULATORS // void setResult(double result); // // Update this object to store the specified 'result'. After this // // operation 'isError' returns 'false'. // // void setErrorMessage(const string& errorMessage); // // Update this object to store the specified 'errorMessage'. After // // this operation 'isError' returns 'true'. //.. // The 'isError' function informs clients whether a response object stores a // result value or an error message: //.. // // ACCESSORS // bool isError() const; // // Return 'true' if this object stores an error message, and // // 'false' otherwise. // // double result() const; // // Return the result value stored by this object. The behavior is // // undefined unless 'false == isError()'. // // const string& errorMessage() const; // // Return a reference to the non-modifiable error message stored by // // this object. The behavior is undefined unless // // 'true == isError()'. // }; //.. // Below we provide the function definitions. Note that we use the // 'my_AlignedBuffer::buffer' function to access correctly aligned memory. // Also note that 'my_AlignedBuffer' just provides the memory for an object; // therefore, the 'Response' class is responsible for the construction and // destruction of the specified objects. Since our 'Response' class is for // illustration purposes only, we ignore exception-safety concerns; nor do we // supply an allocator to the string constructor, allowing the default // allocator to be used instead: //.. // // CREATORS // Response::Response(double result) // { // new (d_result.buffer()) double(result); // d_isError = false; // } // // Response::Response(const string& errorMessage) // { // new (d_errorMessage.buffer()) string(errorMessage); // d_isError = true; // } // // Response::~Response() // { // if (d_isError) { // typedef string Type; // d_errorMessage.object().~Type(); // } // } // // // MANIPULATORS // void Response::setResult(double result) // { // if (!d_isError) { // d_result.object() = result; // } // else { // typedef string Type; // d_errorMessage.object().~Type(); // new (d_result.buffer()) double(result); // d_isError = false; // } // } // // void Response::setErrorMessage(const string& errorMessage) // { // if (d_isError) { // d_errorMessage.object() = errorMessage; // } // else { // new (d_errorMessage.buffer()) string(errorMessage); // d_isError = true; // } // } // // // ACCESSORS // bool Response::isError() const // { // return d_isError; // } // // double Response::result() const // { // assert(!d_isError); // // return d_result.object(); // } // // const string& Response::errorMessage() const // { // assert(d_isError); // // return d_errorMessage.object(); // } //.. // Clients of the 'Response' class can use it as follows: //.. // double value1 = 111.2, value2 = 92.5; // // if (0 == value2) { // Response response("Division by 0"); // // // Return erroneous response // } // else { // Response response(value1 / value2); // // // Process response object // } //.. #include <bsls_alignmentimp.h> #include <bsls_compilerfeatures.h> namespace BloombergLP { namespace bsls { // ====================== // struct AlignmentToType // ====================== template <int ALIGNMENT> struct AlignmentToType { // This 'struct' provides a 'typedef', 'Type', that aliases a type having // the specified 'ALIGNMENT' requirement. #if defined(BSLS_COMPILERFEATURES_SUPPORT_ALIGNAS) && \ (!defined(BSLS_PLATFORM_CMP_MSVC) || \ defined(BSLS_PLATFORM_CPU_64_BIT) || \ (_MSC_FULL_VER >= 192829913)) // Do not use 'alignas' with 32-bit MSVC before version 16.9 as it creates // a "hard" alignment requirement that may inhibit the resulting type from // being used as a *by-value* function argument. // // In MSVC version 14.0 (2015) and earlier this produces compiler error // C2719: https://msdn.microsoft.com/en-us/library/373ak2y1.aspx // The documentation talks about '__declspec(align(N))' but the same // applies to 'alignas'. // // In MSVC versions 14.10 (2017) through 16.8 (2019), error C2719 is not // issued when passing the type as a *by-value* function argument, however // a compiler bug leading to crashes due to the destructor being invoked // with an incorrect 'this' pointer has been observed. This bug is only // present when building for x86 (32-bit) platform in Debug mode // (specifically with /Od /Ob0 flags), e.g.: //.. // struct X { // alignas(8) int d_buffer; // }; // // void func(X) {} // // int main() // { // func(X()); // The destructor of 'X' is called with broken 'this'. // } //.. // // This bug was corrected by Microsoft in MSVC version 16.9 and documented // at: // https://developercommunity.visualstudio.com/t/incorrect-code-gen-missing-error/831543 // // An important specific example is the bind object created by // {'bdlf_bind'}. Such objects store arguments to the bound function // (indirectly) using 'bsls::ObjectBuffer' which in turn uses // 'AlignmentToType'. See DRQS 151904020 for more details. // // Due to the combination of these two reasons neither 'alignas' nor // __declspec(align), which suffers from the same issues, are used for // implementation of 'AlignmentToType' for MSVC compilers. #define BSLS_ALIGNMENTTOTYPE_USES_ALIGNAS #endif #ifdef BSLS_ALIGNMENTTOTYPE_USES_ALIGNAS // TYPES class Type { alignas(ALIGNMENT) char d_c[ALIGNMENT]; }; #else private: // PRIVATE TYPES typedef typename AlignmentImpMatch::MaxPriority MaxPriority; typedef AlignmentImpTag<ALIGNMENT> Tag; enum { // Compute the priority of the primitive type corresponding to the // specified 'ALIGNMENT'. PRIORITY = sizeof(AlignmentImpMatch::match(Tag(), Tag(), MaxPriority())) }; public: // TYPES typedef typename AlignmentImpPriorityToType<PRIORITY>::Type Type; // Alias for a primitive type that has the specified 'ALIGNMENT' // requirement. #endif }; } // close package namespace } // close enterprise namespace #endif // ---------------------------------------------------------------------------- // Copyright 2013 Bloomberg Finance L.P. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // ----------------------------- END-OF-FILE ----------------------------------